iAd's with Swift in SpriteKit

帅比萌擦擦* 提交于 2019-12-02 03:45:32

Set canDisplayBannerAds to true.

override func viewDidLoad() {
super.viewDidLoad()

    // Configure the view.
    let skView = self.originalContentView as! SKView

    loadAds()

    self.canDisplayBannerAds = true // <--

    skView.showsFPS = false
    skView.showsNodeCount = true
    skView.showsPhysics = false

    /* Sprite Kit applies additional optimizations to improve rendering performance */
    skView.ignoresSiblingOrder = true

    /* Set the scale mode to scale to fit the window */
    scene = GameScene(size: skView.bounds.size)
    scene.scaleMode = .AspectFill

    skView.presentScene(scene)

}

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