page.set('content') doesn't work with dynamic content in phantomjs

扶醉桌前 提交于 2019-12-02 02:41:30

JavaScript code needs some time to execute. Try to have a delay between setting the page content and calling render.

I am not sure why set content does not work, It seems to be a limitation of the phantomjs api. You can just use document.write.

var phantom = require('node-phantom');

phantom.create(function (err, ph) {
  return ph.createPage(function (err, page) {
    page.open("about:blank", function(err,status) {
      page.evaluate(function() {        
        document.write('<html><body><script>document.write("<h1>Hello From JS</h1>");</script><p>Hello from html</p></body></html>');
      });
      return page.render('./content.png', function (err) {
        ph.exit();
      });
    });
  });         
});

as ariya mentioned, time is needed. there is likely an 'onLoadFinished' event for this library (there is for the node lib i use). you can handle this without an arbitrary wait time by seeing my example at the bottom of this github issue: https://github.com/amir20/phantomjs-node/issues/68

Document.prototype.captureScreenshot = function(next) {
console.log(">> Rendering screencap for " + this.id)
var self = this;
phantom.create(function(ph) {
    ph.createPage(function(page) {
        page.setContent(self.html);
        page.set("viewportSize", {
            width: 1920,
            height: 1080
        });
        page.set('onLoadFinished', function(success) {
            var outputFile = './screenshots/screenshot-' + self.id + '.png';
            page.render(outputFile);
            ph.exit();
            console.log(">> Render complete for " + self.id)
            if (next)
                next(outputFile);
        })
    });
});

}

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