cocos2d retina support not working anymore
问题 I am having a problem with my cocos2d game that supports retina display. Everything used to work fine but now i am working on an update. In this update i have only added 3 new images (also in hd). I am using texture atlases made with zwoptex. the png's generated are gameart.png and gameart-hd.png. I am loading the files using this code: CCSpriteFrameCache* frameCache = [CCSpriteFrameCache sharedSpriteFrameCache]; [frameCache addSpriteFramesWithFile:@"gameart.plist"]; when getting any sprite i