How to load all files in a folder with XNA?
问题 I want to load all files in a folder "Content/textures" into the game using Content.Load("filename"); However, I am unable to "find" files located inside Content this way (the program rather looks at "bin/debug/../Content/textures" , but I get an error when trying to load the jpg/png files there with Content.Load. How can I achieve what I'm trying to do? I want to load all files in a folder inside Content (which content folder is the right one?) into the game, so that I dont have to specify