How can I control where XNA positions the game window at startup?
问题 I have the following annoyance: Whenever I start debugging an XNA game, the game window pops up in the center of my screen. Since I have a dual monitor system, I'd like to set the default startup position somewhere my second monitor. But, this should only happen in debug modus. 回答1: You need to add a reference to System.Windows.Forms and System.Drawing (as pointed out by Steve H) and then do the following somewhere outside the constructor, like in the Initialize override. var form = (System