xcode5

Xcode build fails. Xcode crashes on clicking mainStoryBoard

一世执手 提交于 2019-12-13 05:24:28
问题 Build fails for running (every) iOS project only. Succeed's for other For Eg: Command line tool application. Also when I click on MainStoryBoard the Xcode crashes. My Xcode: Version 5.0 (5A1413) on OS X Yosemite Version 10.10 Getting two errors: (1)Command /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/ibtool failed with exit code 255 (2) /Users/sky/Desktop/xcode projects/SKY/SKY/Images.xcassets: The operation couldn’t be completed.

XCODE 5 and submission to apple itunes

允我心安 提交于 2019-12-13 05:07:42
问题 I have an app that is developed in xcode 4, I Have converted the project to xcode 5 which remained the xcode 4 design, did not adjust it to meet the xcode 5 20 px change and its working fine, yesterday I have received a mail from apple which content is --> Make sure your apps work seamlessly with the innovative technologies in iOS 7. Starting February 1, new apps and app updates submitted to the App Store must be built with Xcode 5 and iOS 7 SDK. Learn more about building apps for iOS 7. I

Sprite kit, how can i randomly call a method?

百般思念 提交于 2019-12-13 04:49:01
问题 I am programming my game at the moment in sprite kit, I have 8 differnt methods and i have it set up to call a 1 method every 5 seconds, but instead of just being able to call 1 method i want it to randomly select 1 of the 8 methods and call that. Here is my current code: - (void)updateWithTimeSinceLastUpdate:(CFTimeInterval)timeSinceLast { self.lastSpawnTimeInterval += timeSinceLast; if (self.lastSpawnTimeInterval > 5) { self.lastSpawnTimeInterval = 0; [self shootPizza]; } } - (void)update:

Will it be possible to upload to AppStore binary made on xCode 4 after iOS 7 and xCode 5 release? [closed]

别等时光非礼了梦想. 提交于 2019-12-13 01:25:57
问题 Closed . This question is opinion-based. It is not currently accepting answers. Want to improve this question? Update the question so it can be answered with facts and citations by editing this post. Closed 6 years ago . Will it be possible to upload to the AppStore a binary made on xCode 4 after iOS 7 and xCode 5 release? iOS 7 has the new interface controls and new look. Will an old-styled application be approved (based on previous iOS releases)? 回答1: That is really a question only Apple

stop UIimageview animation at last image

我与影子孤独终老i 提交于 2019-12-12 18:24:39
问题 NSArray *imageNames = @[@"2_00000.png", @"2_00001.png", @"2_00002.png", @"2_00003.png", @"2_00004.png", @"2_00005.png", @"2_00006.png", @"2_00007.png", @"2_00008.png", @"2_00009.png", @"2_00010.png", @"2_00011.png", @"2_00012.png", @"2_00013.png", @"2_00014.png", @"2_00015.png", @"2_00016.png", @"2_00017.png", @"2_00018.png", @"2_00019.png", @"2_00020.png", @"2_00021.png", @"2_00022.png", @"2_00023.png", @"2_00024.png", @"2_00025.png", @"2_00026.png", @"2_00027.png", @"2_00028.png", @"2_00029

Enable and Disable Keyboard return key on demand in iOS

戏子无情 提交于 2019-12-12 17:19:31
问题 I have a UITextField. While user is typing, I am using - (BOOL)textField:(UITextField *)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string to validate the string. And if the string is valid I want to enable the return key; if it is not valid I want to disable the return key. Is there a way to do this? For example the return key would be disabled while the user types the characters in avai . Then the return would become enabled after the user finishes

Varying content with CLPlacemark, administrativeArea, iOS6/iOS7

▼魔方 西西 提交于 2019-12-12 15:16:39
问题 I'm planning to make an app for ios7, and have an issue with the administrativeArea Placemark Attribute. For iOS6 i get the full name of the administrative area (ex. "California"), but for the iOS7, I get the value of "CA". This is a problem when its so varying. Is there any way I can control this input so its more consistent? The apple docs doesnt eigher explain this in details.. http://developer.apple.com/library/mac/documentation/CoreLocation/Reference/CLPlacemark_class/Reference/Reference

how to order kif testcase sequences?

ε祈祈猫儿з 提交于 2019-12-12 14:53:32
问题 I used the latest version of KIF framework and create several testing cases (subclass of KIFTestCase). May I know is there any way to change the order of the sequences of testing runs? for examples I have testA.m testB.m testC.m ... how to make the sequence such as testB.m testC.m testA.m when I hit a cmd+U for testing? 回答1: It's ordered alphabetically, example: - (void)testB {} will be the second test - (void)testA {} will be the first test - (void)testC {} will be the third test 回答2: This

Abc.app unsealed contents are present in the bundle root - Xcode, any change required to bundle?

微笑、不失礼 提交于 2019-12-12 14:17:49
问题 I have switched my XCode version from 3.2.6 to 5.1.1, I have been asked to change the project settings and porting to a new format and resolved many compilation errors as well. Now there is no compilation errors i could able to build my project successfully. When I tries to sign the project using codesign v2 (mac 10.9.5) i could see the following error "Abc.app unsealed contents are present in the bundle root" To Resolve I have gone through the below link and tried to create a bundle

shouldChangeCharactersInRange call twice

不打扰是莪最后的温柔 提交于 2019-12-12 13:55:23
问题 Sometimes, shouldChangeCharactersInRange is called twice when I hit only one character. As an exemple, i enter 'avion par c', the procedure is called and add me a second 'c' result is 'avion par cc' - How can I avoid that ? This happened only since I migrate the application to iOS 7, xCode 5. - (BOOL)textField:(UITextField *)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string { wordSearching = YES; if ([string isEqualToString:@"\n"]) { [self