xcode5

Storyboard Internal Inconsistencies

安稳与你 提交于 2019-12-18 07:44:11
问题 I have a similar situation explain on this thread (XCode 5 Storyboard Internal Inconsistencies), but I installed the final version of the Xcode and never installed any beta version. Additionally, I can't add comments in previous thread cause I don't have enough points. So i need to ask my specific case. In XCode 5, I have a problem with all of my projects "The document 'main.storyboard' has X internal inconsistencies that were found and repaired. Please save this document to fix the

xcode5 add new referencing outlet

二次信任 提交于 2019-12-18 04:55:13
问题 Hi I have Just Update my xcode to xcode5, but I have no idea how to add new referencing outlet using xcode 5 by ctrl-drag and drop the label or buttons just like previous what I did in xcode 4.5 Thank you in advance 回答1: Open your storyboard and click on the editor button (seems like a suit) and select the .h associate to your view : Then, ctrl drag the UI element from the storyboard or xib on your header file or your .m between @interface and @end. XCode will show you a pop-up with some

How do I change the display name in Xcode 5? [closed]

余生颓废 提交于 2019-12-18 04:54:22
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 6 years ago . I clicked on TARGET > INFO then changed BUNDLE DISPLAY NAME to what I want it to be, but when I archive it, the previous name (same as the target name) is still there. 回答1: Change "Bundle display name" in your PLIST file. 回答2: Bundle Display Name appears when you install the build on a device. To change the name

Tracking down zombies with Xcode 5 on ios6

橙三吉。 提交于 2019-12-18 04:37:09
问题 I have a zombie object somewhere in my code when it is run on iOS 6.1 but not in 7. Unfortunately instruments will not run with zombies it pops up the following warning. "Zombies can only be run on devices with iOS 7 or later". I don't really want to download an older version of Xcode as works internet is painfully slow. What are some tips/tricks for hunting down the cause of this zombie as my normal goto approach is unavailable. Any help would be greatly appreciated. 回答1: From the menu bar,

Checksum Validation Failed when submitting with Xcode 5

匆匆过客 提交于 2019-12-18 04:32:13
问题 I was submitting an app to the iOS App Store a few days ago, and got this message from Xcode. Before I had time to resubmit it, Apple has already started reviewing my app. Is this something I need to worry about? Edit: The app was accepted a few days later. 回答1: I had the same problem and Google led me here. From my understanding a checksum is used to ensure that the file Apple received is identical to the file you (thought you) uploaded to them. I decided to delete my upload and try again.

Xcode 5 iOS 7 CocoaPods Linker Error

半城伤御伤魂 提交于 2019-12-18 01:40:25
问题 I just upgraded my old project to new iOS 7. It was already using Cocoapods. I compile and run and everything works fine on the simulator and the device. I tried to archive it using Xcode and I get the following error. ld: library not found for -lPods clang: error: linker command failed with exit code 1 (use -v to see invocation) Any ideas! UPDATE: The architecture for the Pods project is set as the following: Standard architectures (armv7,armv7s) SOLUTION : Cocoapods has been removed from my

Custom Fonts in Xcode 5

两盒软妹~` 提交于 2019-12-17 23:36:36
问题 How would you add a custom font in Xcode 5 and how would you change every label in the project to that font? Because I've heard you can only do this programmatically? 回答1: Much better option is to add the new font to your system/OS fonts directory and then from there it can be added in the storyboard or used with NSAttributed strings. Steps: Download your font .ttf files Go to any label/textview in your storyboard and select in top right attributes inspector: "Text" Then select > "Attributed"

Xcode 5 Framework/Library Search Path Absolute Address

房东的猫 提交于 2019-12-17 22:45:30
问题 I updated my Xcode to 5.0. I added some library/framework search paths and the path it's displaying is the absolute path. For example, if my folder is in my desktop it would display /Users/username/Desktop/"foldername"/"subfolder"/"subfolder"/"framework". Because of this, whenever I check out a working copy in another mac, I have to remove references to certain libraries/frameworks and add them back in. Isn't there a way to fix it where I don't have to remove-add reference again? 回答1: Here's

Xcode5 Code Coverage (from cmd-line for CI builds)

我是研究僧i 提交于 2019-12-17 22:41:56
问题 How can I generate code coverage with Xcode 5 and iOS7? Prior to upgrading I was getting code coverage just fine. Now I can't see any *.gcda files being produced. The cmd-line that I'm using is: xcodebuild -workspace ${module.name}.xcworkspace test -scheme ${module.name} -destination OS=${module.sdk.version},name=iPad -configuration Debug Works with AppCode When I execute the tests via AppCode I can see *.gcda files being produced in ~/Library/Caches/appCode20/DerivedData. . . I need this to

ITMS 9000: The binary you upload was invalid

坚强是说给别人听的谎言 提交于 2019-12-17 22:39:27
问题 When I ran into this issue, my first thought was to search Stack Overflow for solution. I did the search, found several topics. But, unlike my issue, those posters got some clue from the error such as, App Store error: The binary you uploaded was invalid Invalid iPhone Application Binary Uploading Binary iPhone App "The signature was invalid" again again and again The binary you uploaded was invalid. The signature was invalid, or it was not signed with an Apple submission certificate Or this