xcode4.5

Xcode4.5 assembler fails to compile files that Xcode4.4 handled perfectly

非 Y 不嫁゛ 提交于 2019-12-04 11:35:20
问题 After update xcode to 4.5 version I have an error Command /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang failed with exit code 1 I read about error like this after update, but changing the architecture in target's builds settings doesn't help. It's work on simulator but not on device. The whole error CompileC /Users/psitkowski/Library/Developer/Xcode/DerivedData/Jasiu2-gskaidiujznurtdqnebvtogjtdnd/Build/Intermediates/Jasiu2.build/Debug-iphoneos

Display StopWatch Timer in UITableViewCell dynamically

假如想象 提交于 2019-12-04 10:15:15
I want to hold timer values and Display it from start in new UITableViewCell but my problem is that I am successfully able to display stopwatch timer on first Cell but when I am trying to add a new cell in UITableView so my timer is set to second cell and I am unable to define how to keep my first timer alive. I thought of managing an Array but I want to call reload TableData everytime, but I think that is bad :( I tried work around as below but I am not figuring out how to show timerValue on previous cell with working stopwatch dynamic from same count and new cell timerValue from start. A

Dismiss Popover using Unwind Segue in Xcode Storyboard

一笑奈何 提交于 2019-12-04 09:38:44
I am using Xcode 4.5 and the new iOS 6 feature to unwind segues. I am presenting a navigation view controller inside a popover which is presented programmatically from a bar button item: - (IBAction)configChartTapped:(id)sender { if (self.popover.isPopoverVisible) { [self.popover dismissPopoverAnimated:YES]; } else { UINavigationController *chartConfigNavigationController = [self.storyboard instantiateViewControllerWithIdentifier:@"GrowthChartNavigationController"]; ConfigChartTypeViewController *configChartTypeViewController = (ConfigChartTypeViewController*) chartConfigNavigationController

How to specify NSLineBreakMode in boundingRectWithSize?

本秂侑毒 提交于 2019-12-04 09:00:51
[text boundingRectWithSize:BOLIVIASize options:NSStringDrawingUsesLineFragmentOrigin attributes:@{NSFontAttributeName:FONT} context:nil]; That is the new replacement for - (CGSize) sizeWithFont:(UIFont *)font constrainedToSize:(CGSize)size lineBreakMode:(NSLineBreakMode) lineBreakMode However, how do I specify the lineBreakMode parameter on boundingRectWithSize? Daij-Djan use NSParagraphStyleAttributeName & NSParagraphStyle : NSMutableParagraphStyle *paragraph = [[NSMutableParagraphStyle alloc] init]; paragraph.lineBreakMode = NSLineBreakByWordWrapping; //e.g. CGSize size = [label.text

OpenCV.Framework does not compile for the armv7s architecture

…衆ロ難τιáo~ 提交于 2019-12-04 08:08:40
问题 I am working on an iphone application using openCV framework. Everything was working fine. however lately with the release of iOS 6 and XCode 4.5 I was migrating my project to XCode 4.5 When building I encountered this error: ld: file is universal (2 slices) but does not contain a(n) armv7s slice: /Users/jobs/iPhone_Client/workspace/MyProject/third-party/OpenCV.framework/OpenCV for architecture armv7s clang: error: linker command failed with exit code 1 (use -v to see invocation) ** BUILD

Add image on UITextView with custom spacing and text

旧巷老猫 提交于 2019-12-04 07:45:25
I want to add Image on text view and want proper spacing as shown in screenshot. I have tried to add image on textview but I m having problem in placing text as per requirement. Please provide me help regarding same. In SWIFT: var exclusionPath:UIBezierPath = UIBezierPath(rect: CGRectMake(0, 0, imageView.frame.size.width, imageView.frame.size.height)) textView.textContainer.exclusionPaths = [exclusionPath] textView.addSubview(imageView) abhi Add the below code after defining textView and imageView. import CoreText.Framework UIBezierPath *exclusionPath = [UIBezierPath bezierPathWithRect

Can't find mapping model for migration - UIManagedDocument Core Data Migration

泪湿孤枕 提交于 2019-12-04 06:48:05
I have two versions of my model Model001.xcdatamodel and Model002.xcdatamodel . These two are in the Model.xcdatamodeld bundle. I also have a Model001to002.xcmappingmodel which is not part of the Model.xcdatamodeld . I checked: both the xcmappingmodel and the xcdatamodeld get copied into the .app bundle. My managed object context is initialized like this: NSURL *documentModel = [bundle URLForResource:@"Model" withExtension:@"momd"]; managedObjectModel = [[NSManagedObjectModel alloc] initWithContentsOfURL:documentModel]; return managedObjectModel; I also set these properties on my overridden

XCode: What do I have to type into the Terminal, in order to change the copyright notice in code templates?

為{幸葍}努か 提交于 2019-12-04 04:44:11
问题 When I create an XCode project, there is a copyright notice commented out. I know that there is an special terminal command for editing this. Anyone knows it? 回答1: defaults write com.apple.Xcode PBXCustomTemplateMacroDefinitions '{ORGANIZATIONNAME = "My Company"; }' 回答2: Try: defaults write com.apple.Xcode PBXCustomTemplateMacroDefinitions '{"ORGANIZATIONNAME"="stackoverflow";}' or just add a company name to your card in Address Book. 来源: https://stackoverflow.com/questions/705986/xcode-what

Xcode Copy Files Build Phase - what do the “Destination” options mean?

廉价感情. 提交于 2019-12-04 04:02:17
The Xcode docs for this don't explain exactly where each of the Destination paths maps to on disc, relative to my application package. If I use this app as an example, could someone give a canonical answer where each will put files relative to this directory structure? The app bundle in your example is Viewer . This is not a file; it's a directory. If you click on it and "Show Package Contents", you'll see the rest of it. Products Directory is the directory that Viewer is written to. You cannot write to this directory in iOS. For iOS, Wrapper is the top level directory within Viewer . For iOS,

Will installing XCode 4.5 remove iOS Simulator 5.1?

六眼飞鱼酱① 提交于 2019-12-04 03:03:32
I have 2 machines. On one of them I updated to xcode 4.5, but doing so uninstalled my iOS simulator for 5.1. I'm hesitant to update my other machine as I have a project that requires the 5.1 simulator. Are my assumptions correct or did I do something to remove the older simulator without knowing? You can redownload the simulator in the Xcode preferences. joe Download Xcode 4.3.3 for lion and open the dmg, and click and show package contents,and copy the Contents\Developer\platforms\iPhoneOS.platform\sdks\iPhoneOs5.1sdk folders into your xcode4.5 Contents\Developer\platorms\iPhoneOS.platform