How to grab constant stream of bitmap images from webcam in c#
We have a c# application that performs processing on video streams. This is a low-level application that receives each frame in Bitmap format, so basically we need 25 images each second. This application is already working for some of our media sources, but we now need to add a webcam as an input device. So we basically need to capture bitmap images from a webcam continuously so that we can pass all these frames as a "stream" to our application. What is the best and simplest way to access the webcam and read the actual frames directly from the webcam as individual images? I am still in the