version

How to add a version number to an Access file in a .msi

谁都会走 提交于 2019-12-24 17:15:34
问题 I'm building an install using VS 2003. The install has an Excel workbook and two Access databases. I need to force the Access files to load regardless of the create/mod date of the existing databases on the user's computer. I currently use ORCA to force in a Version number on the two files, but would like to find a simpler, more elegant solution (hand editing a .msi file is not something I see as "best practice". Is there a way to add a version number to the databases using Access that would

Make Visual Studio not care about DLL versions

北城以北 提交于 2019-12-24 15:22:32
问题 Is there a way to make visual studio not care about dll versions? Is this a bad idea? I am resetting up my dev machine and I just installed the latest version of Pex and Moles (version .92). All my projects are on version .91. We are in the middle of a release and don't want to upgrade right now. Also, I cannot find an installer to version .91. When I try to compile I get a message that I am missing the reference. (Hence this question) 回答1: The version is important.. By definition, there is a

I am getting same version name for WSS and MOSS 2007?

白昼怎懂夜的黑 提交于 2019-12-24 10:00:13
问题 I am getting same version name for WSS and MOSS 2007? response = urllib2.urlopen(url) print response.info().getheader('MicrosoftSharePointTeamServices') I am using the above python code to get the verion of the sharepoint verion using the site URL. WSS:MicrosoftSharePointTeamServices: 12.0.0.4518 MOSS:MicrosoftSharePointTeamServices: 12.0.0.4518 SP2010:MicrosoftSharePointTeamServices: 14.0.0.4762 So i am confused now because for MOSS and WSS it return the same version id.Why its happening how

build helper plugin not parsing project version

ε祈祈猫儿з 提交于 2019-12-24 08:13:16
问题 I have a project where I have a need to break the version number down and access it's component pieces when building a manifest file. After doing some searching around I found the build-helper-maven-plugin and figured my problem was solved. I added the plugin to the master POM, it's shown below. <plugin> <groupId>org.codehaus.mojo</groupId> <artifactId>build-helper-maven-plugin</artifactId> <version>1.7</version> <executions> <execution> <phase>validate</phase> <id>parse-version</id> <goals>

How to add version number to HTML file (not only to css and js files)

不羁的心 提交于 2019-12-24 08:09:07
问题 Many people use version numbers on css and js files to force non-cached versions to load up on webpages when updates are published: CSS example: <link rel="stylesheet" type="text/css" href="style.css?v=2017-03-17"> JS example: <script type="text/javascript" src="js/myscript.js?v=2017-03-17"></script> I've noticed that by adding version numbers to css/js files, the web browsers will also load up the HTML file (from which the css/js files are referenced from) from scratch and not use the cached

Running multiple versions of a servlet web application parallel

送分小仙女□ 提交于 2019-12-24 07:46:10
问题 I want to run multiple versions (like myapp2.1, myapp2.2 ...) of several Java Servlet based web applications parallel. One possibility could be to deploy each version to a separate servlet context (which should have its own class loader?!). But I think it will be hard to manage and won't be flexible, since an application is a quite large block. What if an application should contain a service in two different versions? Maybe that is not a good idea ... The environment will be GlassFish >= 3.0.

GLFW returning the wrong GL_VERSION

走远了吗. 提交于 2019-12-24 06:55:43
问题 In GLFW I'm setting OpenGL context version via: glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); However when I print it to the console after glfwMakeContextCurrent(window); and glewInit(); via: Log::brightWhite("OpenGL version:\t"); Log::white("%s\n", glGetString(GL_VERSION)); Log::brightWhite("GLSL version:\t"); Log::white("%s\n", glGetString(GL_SHADING_LANGUAGE_VERSION)); I get the following: Why is it 4.3 and not 2.0? 回答1: Because the

GLFW returning the wrong GL_VERSION

混江龙づ霸主 提交于 2019-12-24 06:55:24
问题 In GLFW I'm setting OpenGL context version via: glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); However when I print it to the console after glfwMakeContextCurrent(window); and glewInit(); via: Log::brightWhite("OpenGL version:\t"); Log::white("%s\n", glGetString(GL_VERSION)); Log::brightWhite("GLSL version:\t"); Log::white("%s\n", glGetString(GL_SHADING_LANGUAGE_VERSION)); I get the following: Why is it 4.3 and not 2.0? 回答1: Because the

GLFW returning the wrong GL_VERSION

我的未来我决定 提交于 2019-12-24 06:54:51
问题 In GLFW I'm setting OpenGL context version via: glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); However when I print it to the console after glfwMakeContextCurrent(window); and glewInit(); via: Log::brightWhite("OpenGL version:\t"); Log::white("%s\n", glGetString(GL_VERSION)); Log::brightWhite("GLSL version:\t"); Log::white("%s\n", glGetString(GL_SHADING_LANGUAGE_VERSION)); I get the following: Why is it 4.3 and not 2.0? 回答1: Because the

java.io.FileNotFoundException : ServerPropertiesAutoConfiguration.class cannot be opened because it does not exist

ε祈祈猫儿з 提交于 2019-12-24 06:24:39
问题 After upgrading spring-boot version from '1.5.11.RELEASE' to '2.1.6.RELEASE' i am facing runtime exception after successful compilation and build like below. I have tried adding manual spring.factories inside resources and the result is same. I am not getting any other solutions in internet. The project is multimodule gradle project. Dependencies used are below - Thanks in advance 来源: https://stackoverflow.com/questions/57393814/java-io-filenotfoundexception-serverpropertiesautoconfiguration