Listening to broadcasts when server and client are on the same machine
问题 After spending better part of the night, I haven't been able to make it work. Here is what I'm doing: This is a network game that is hosted by one participant and joined by other players. The host himself acts as a player too. User clicks "Host" button to start advertising on UDP. Other users can see the list of all available hosts and select one to join. As a starter, I downloaded NetworkHelper library to study how networking work in UWP. This library provides UDPManager and UDPParticipant