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Best way to use multiple storyboards in app

老子叫甜甜 提交于 2019-12-06 12:33:15
I'm currently working on an app that will be using multiple story boards as follows: 1) login.storyboard (handles registration and login) 2) main.storyboard (handles game options and selection) 3) settings.storyboard (handles settings for game(s)) 4) game.storyboard (actualy game play) I currently test for a session token in NSUserDefaults and if it exists, load the main.storyboard otherwise auth.storyboard using: NSUserDefaults *tagDefaults = [NSUserDefaults standardUserDefaults]; if (![tagDefaults objectForKey:@"session_token"]) { NSLog(@"session token not found"); NSString *storyboardId = @

Iphone app crashes before didFinishLaunchingWithOptions

徘徊边缘 提交于 2019-12-06 10:28:41
My iPhone application was working properly and suddenly it crashes whenever i run it on the device or simulator and it doesn't report me with any useful info at the log it just logs the following useless info.: 2014-02-05 17:09:34.069 TeacherAssistant[711:60b] ( 0 CoreFoundation 0x2ed4ce9b <redacted> + 154 1 libobjc.A.dylib 0x390a96c7 objc_exception_throw + 38 2 UIKit 0x3197beed <redacted> + 0 3 UIKit 0x3174a10d <redacted> + 44 4 UIKit 0x3153ba53 <redacted> + 482 5 UIKit 0x314d6a07 <redacted> + 3142 6 UIKit 0x314d5cfd <redacted> + 72 7 UIKit 0x3153b321 <redacted> + 664 8 GraphicsServices

How to setup a partial curl modal not hiding toolbar?

ε祈祈猫儿з 提交于 2019-12-06 09:24:50
In the Google Maps app on iPhone, the toolbar in the buttom is still visible after the modal with a partial curl transition is preformed. When I setup a modal seque in my storyboard with a partial curl, the new view controller is hiding the toolbar from the parant view. How can I setup a partial curl like the Google Maps app? You'll probably need to go with OpenGL ES for this one. Core Animation exposes the ability to work with layers, even in 3-D , but all layers are just rectangles and they are manipulated as such. You can animate the flipping of a layer about an axis, even with a

UINavigationBar frame height returns 44.0 but is actually 64.0

三世轮回 提交于 2019-12-06 05:57:21
I have a UINavigationController in a storyboard which is not using AutoLayout. With the status bar visible the actual height of the UINavigationBar is 64.0 and yet when I log self.navigationBar.frame.size.height I get 44.0. How do I get the actual height of the UINavigationBar? I'm using Xcode 7.3 and the storyboard builds for iOS 6. The height of the UINavigationBar is 44 . The reason you´re getting 64 is because of your status bar is visible and it has a height of 20 . Update: To calculate the height you could: let height = Double(UIApplication.shared.statusBarFrame.height) + Double(self

How to navigate to different storyboards along with sidemenu in swift 3

最后都变了- 提交于 2019-12-06 05:40:23
I am using third party control for sidemenu named : MMDrawerController , and m handling UI using multiple storyboards.let me come to the point my sidemenu looks like this : Sidemenu Image Trying to achieve : 1)When I click on the Parent, "main.storyboard" should be displayed. 2)When I click on the Management, "management.storyboard" should be displayed. same sidemenu should be displayed across all storyboard file. I have tried some code by my own but m not getting the sidemenu on "management.storyboard" :( func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) { switch

What is the quickest way to clean up all warnings in all XIB / Storyboard files In Xcode 7

会有一股神秘感。 提交于 2019-12-06 05:36:09
In Xcode, whenever I see warnings (usually about misplaced elements) appear in the XIB / Storyboard, I have to: Select the container (Usually the containing view controller or the top most view) From the Xcode menu select Editor -> Resolve Auto Layout Issues -> All views in <container name> -> Appropriate action ( For instance: Update frames ) to resolve the issues. The above method takes requires steps and a bit time consuming to me. It would be great if I could: - Resolve all warnings for ALL view controllers in a storyboard/XIB file - Even better resolve ALL warnings of all storyboard/XIB

Speed Up Storyboard Opening

痴心易碎 提交于 2019-12-06 04:21:44
When I open the storyboard file, it takes between 1-2 minutes to open because of the number of VCs I have in it. What is the best practice to speed it up? Should we move some VCs into different storyboard files? Should we use more xib files to reduce the number of elements in VCs? Any suggestions would be great on what poor practices we might have implemented to make the storyboard loading time so slow. Good practice: Keep your ViewControllers in different storyboard which are not logically related to each other. It will considerably reduce story board rendering/opening time. It will also very

Custom UITableViewCell does not show the labels in storyboard

一个人想着一个人 提交于 2019-12-06 03:19:48
In this screen shot you can see that I have added UITableView in UIViewController then customized the UITableViewCell by adding some labels in it. But the issue is when I run the application. All of the cells are empty. There are no labels at all. I am not getting what can be the issue. I have searched the web and read tutorials but couldn't resolve it. Omer Waqas Khan I resolved this issue by myself, just after little effort. Actually when you create a custom cell you have to do these things: Setup the labels, images etc on storyboard cell. Create a custom cell class (inheriting from

How to connect two different Tab bar icons to same view controller with storyboard?

。_饼干妹妹 提交于 2019-12-06 02:59:37
I have a tab bar controller in an iPad app with 6 items. Two of the icons will when you tap at them lead to the same view controller. This view controller has a list of items it will show, it will change slightly depending on which of the tab bar icons you tapped. How do i set this up with storyboards? Its possible to drag the relationship twice to the same view controller, but then it just shows two of the same icons on the tab bar. I want the two choices to have different icons and name. Like you've found, you can design the view controller once in the storyboard but won't be able to

prepareForSegue **always** creates a new destinationViewController?

落花浮王杯 提交于 2019-12-06 01:59:57
问题 I Just realized that the following code always creates a new TagsFeedViewController. Is this the default behavior of segues? Is there a way to configure iOS to not create a new destinationViewController every time? - (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender { if ([segue.identifier isEqualToString:@"showSearchResult"]) { TagsFeedViewController *destViewController = segue.destinationViewController; destViewController.query = query; } } 回答1: Segues use whichever view