uislider

UISlider too sensitive when releasing touch

佐手、 提交于 2019-12-14 02:16:36
问题 When releasing the touch on a UISlider the value of the slider changes slightly and uncontrollably. It's so sensitive that it even changes when just releasing the finger from the screen. How can I achieve that the user can set a value he wants without problems? That's how I create my UISlider: UISlider *slider = [[UISlider alloc] initWithFrame: CGRectMake(100.0, 100.0, 200.0, 40.0)]; slider.minimumValue = 0.0; slider.maximumValue = 100.0; [slider addTarget: self action: @selector

Semi Circular Slider

吃可爱长大的小学妹 提交于 2019-12-13 10:32:15
问题 I need to implement a semi circular UISlider control . I googled a lot but could not find any solution . Even i tried to transform the UISlider but could not get success. Please help me . Thanks in advance 回答1: It seems like you have googled wrong :) http://www.cocoacontrols.com/platforms/ios/controls/uicircularslider. You can see what he is doing to create circular slider, and create your own semi-circular slider. Good Luck! 来源: https://stackoverflow.com/questions/13488222/semi-circular

UISlider, save status

倖福魔咒の 提交于 2019-12-13 07:45:09
问题 My question is about the UISlider . I managed to implement everything but i don't know how i can save its status. Ive looked everywhere but al the posts are in older versions of swift/xcode. So the question is how do i save its status so that when i go to another view and then come back the status is still the same. Thanks very much! import UIKit class SettingsViewController: UIViewController { var sequeInt = 0 let savedWordLength = NSUserDefaults.standardUserDefaults() override func

Why the slider is disappearing?

喜你入骨 提交于 2019-12-13 05:41:04
问题 Here's the code i am using to draw a custom slider but its disappearing when i started dragging it. -(void)addSliderX:frame andminimumValue:(int)min andmaximumValue:(int)max andSliderValue:(int)value{ CGRect frame1 = CGRectFromString(frame); statSlider = [[UISlider alloc]initWithFrame:frame1]; //[statSlider setMinimumTrackImage:[[UIImage imageNamed:@"greenSlider.png"] stretchableImageWithLeftCapWidth:10.0 topCapHeight:10.0] forState:UIControlStateNormal]; [statSlider setMinimumTrackImage:[

Objective C - UIPanGestureRecognizer selector not invoked with UISlider

☆樱花仙子☆ 提交于 2019-12-13 05:06:17
问题 I am trying to using UIPanGestureRecognizer and UITapGestureRecognizer on UISlider. tap is working fine i am facing problem with UIPanGestureRecognizer . I need to call handleTransactionPan method on changing value of UISlider but it is never being called because of its delegate method. How can i invoke the selector while keeping the delegate methods to fire? Here is the code for what i have done so far. - (void)viewDidLoad { [super viewDidLoad]; pr=[[UIPanGestureRecognizer alloc]

Change slider direction

可紊 提交于 2019-12-13 03:24:42
问题 I would to change a slider's direction from right to left. I want 0 to be on the right side. For example: My slider: let slider = UISlider() slider.minimumValue = 0 slider.maximumValue = 0 slider.isContinuous = true slider.tintColor = UIColor.red slider.value = 0 slider.translatesAutoresizingMaskIntoConstraints = false I'm not sure if this is possible. 回答1: Just flip the slider horizontally: slider.transform = CGAffineTransform(scaleX: -1, y: 1) 回答2: Or take the slider value with let

UISlider changing width depending on device

左心房为你撑大大i 提交于 2019-12-13 02:26:19
问题 I'm a beginner in iOS programming and I'm looking for an answer to my question. I have a UISlider inside a UITableViewCell and I'm trying to get this disposition: Label-Slider-DetailLabel(dynamic). This is my code : cell = [tableView dequeueReusableCellWithIdentifier:@"SelectedMeetingCell"]; [cell.textLabel setText:@"Duration"]; [cell.detailTextLabel setText:[Utilities StringFromDuration:Agenda.InitialDuration.doubleValue]]; sliderCell = (SliderCell*)[[UIViewController alloc] initWithNibName:

jQuery Slider performing unexpectedly?

送分小仙女□ 提交于 2019-12-12 23:21:08
问题 I have, after many tutorials and lots of time, managed to build a slider with jQuery. However, it's not working as smoothly as I would have hoped. I have used a custom handle, and seeing as the new jQueryUI doesn't have a handle option, I have created a handle in CSS. However, this handle is going beyond the required bounds of the slider. I have uploaded a test page which can be found here. My code is as follows: CSS <style type="text/css" media="screen"> <!-- body { padding: 0; font: 1em

UISlider doesn't work inside UITableViewCell

送分小仙女□ 提交于 2019-12-12 21:23:13
问题 I want to put a slider with two selector points as a range into a UITableViewCell (in static UITableView). I tried this library https://github.com/muZZkat/NMRangeSlider But It doesn't work. Sometimes It response, sometimes not. After that I tried with a simple UISlider and I got the same result. I tried to add the UISlider programmatically and with the storyboard. Both options. The same result. 回答1: I'm a Javier's coworker. We find a third-party library (Left Menu like Facebook) that listen

Offset UISlider Min/Max value images

醉酒当歌 提交于 2019-12-12 17:25:24
问题 I'm trying to offset the x/y position of a UISlider's min and max value images. Currently, I'm sublcassing UISlider and am setting the maximum value image like this: [self setMaximumValueImage:[UIImage imageNamed:@"circle_with_plus"]]; However, I need this image to be closer to the actual UISlider and have little control over visual assets on this project. I've tried using - (CGRect)maximumValueImageRectForBounds:(CGRect)bounds However, I'm my min/max value images may change size dynamically