twitter-fabric

proguard + crashlytics crash

此生再无相见时 提交于 2019-12-03 21:55:23
I have integrated Crashlytics in my project, Now when I enable proguard, App Crashes. Have tried to exclude all the classes from crashlytics with no success File proguard-rules.pro file has the following -keep class io.fabric.sdk.android.** { *; } -keep interface io.fabric.sdk.android.** { *; } -keep class com.digits.sdk.android.core.** { *; } -keep interface com.digits.sdk.android.core.** { *; } -keep class com.twitter.sdk.android.** { *; } -keep interface com.twitter.sdk.android.** { *; } -keep class io.fabric.** { *; } -keep interface io.fabric.** { *; } -keep class com.digits.** { *; }

Android Twitter login not working with Fabric SDK - Callback must not be null

谁说我不能喝 提交于 2019-12-03 12:55:40
I'm working on a feature that needs to access the public data of Twitter users through the Twitter REST API, and I'm using Twitter's Fabric SDK for logging into Twitter. Here is the code of my Activity : @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); supportRequestWindowFeature(Window.FEATURE_INDETERMINATE_PROGRESS); setContentView(R.layout.fragment_twitter_settings); } @Override protected void onResume() { super.onResume(); buttonAdd = (Button) findViewById(R.id.add); buttonLogin = (TwitterLoginButton) findViewById(R.id.login);

Fabric/Crashlytics on Android - How to have two different crashlytics projects with the same package name?

ぐ巨炮叔叔 提交于 2019-12-03 12:13:06
I am developing an Android application and I want to have two different projects in Crashlytics / Fabric (debug and release). I know that this is possible by having two different package names, but in my case, the package name of these two build types have to be the same. Is there any possibility to have two crashlytics projects with the same package name? Emin Ayar Hello I also had same questions months ago and I solved it myself. Hope my answer will help you. You need 2 organizations with different crashlyticsApiKey for each of your project on fabric. Then on your build.gradle file you will

Exception in plugin Fabric for Android Studio

十年热恋 提交于 2019-12-03 10:10:13
I've installed the latest Fabric plugin for Android Studio and it run fine for a while. Just after updating to Android Studio 1.1.0 I got this in event log: And the NullPointerException: update failed for AnAction with ID=Actions.Crashlytics.CrashlyticsAction java.lang.NullPointerException at com.crashlytics.tools.intellij.CrashlyticsPlugin.getCrashlyticsBridge(CrashlyticsPlugin.java:104) at com.crashlytics.tools.intellij.actions.CrashlyticsAction.getDelegate(CrashlyticsAction.java:24) at com.crashlytics.tools.intellij.actions.CrashlyticsAction.update(CrashlyticsAction.java:34) at com.intellij

Fabric distribution issue (We couldn't locate the following devices in your profile)

北城余情 提交于 2019-12-03 09:35:52
问题 I registered new device in developer.apple.com and after generation all profiles when I tried to send the build caught this issue: "We couldn't locate the following devices in your profile... Use this file to update missing UDIDs in your ... development profile in the Apple iOS Provisioning". But this UDID is not missed. I tried to disable it, generate all profiles, enable it and generate again. Also I tried to delete old profiles and create new. Nothing changed. All other devices works fine.

Could not get crash report in Crashlytics / fabric. Showing error : “It looks like we are missing dSYMs to process crashes for the versions below.”

孤街醉人 提交于 2019-12-03 05:25:38
问题 Crash reports are not generated in fabric/ crashlytics for my iOS application. An error (as given in screenshot) is being displayed on fabric dashboard. As instructed by fabric I tried to search the given UUIDs in spotlight from the machine where the fabric mac app is installed.(where I create build of app.) but could not get any results. Also tried to search using terminal with command : mdfind "com_apple_xcode_dsym_uuids == <UUID>” (as given in : http://support.crashlytics.com/knowledgebase

Firebase SMS Verification / Authentication

只谈情不闲聊 提交于 2019-12-03 04:14:50
问题 For a client project I'm creating a simple hybrid app that serves a very simple function, yet will have high traffic. The app wouldn't normally need a backend, since it's very very simple, and firebase seems like a perfect solution for the project. The only part where I'm stuck at is SMS Verification / Authentication with Firebase. However, after some intense googling, and doc reading, I've come to realize that there's no easy way to do this. Here's what I've looked into so far : Fabric.io

Fabric distribution issue (We couldn't locate the following devices in your profile)

怎甘沉沦 提交于 2019-12-03 00:12:22
I registered new device in developer.apple.com and after generation all profiles when I tried to send the build caught this issue: "We couldn't locate the following devices in your profile... Use this file to update missing UDIDs in your ... development profile in the Apple iOS Provisioning". But this UDID is not missed. I tried to disable it, generate all profiles, enable it and generate again. Also I tried to delete old profiles and create new. Nothing changed. All other devices works fine. If I try to install this build via Beta app - "developer needs to add this device's UDID to a build".

Firebase SMS Verification / Authentication

和自甴很熟 提交于 2019-12-02 17:41:14
For a client project I'm creating a simple hybrid app that serves a very simple function, yet will have high traffic. The app wouldn't normally need a backend, since it's very very simple, and firebase seems like a perfect solution for the project. The only part where I'm stuck at is SMS Verification / Authentication with Firebase. However, after some intense googling, and doc reading, I've come to realize that there's no easy way to do this. Here's what I've looked into so far : Fabric.io Digits has a great JS API, however for some reason firebase and digits won't play nicely together : https

Using Fabric with Multidex with an exported Unity project

|▌冷眼眸甩不掉的悲伤 提交于 2019-12-02 05:02:03
I have exported my Unity project to be able to use multidex. Problem is I have to set the android:name in the project's androidmanifest to "android.support.multidex.MultiDexApplication" when I already have this "io.fabric.unity.android.FabricApplication" set for fabric. I have tried initializing Fabric manually but then I get this error : AndroidJavaException: io.fabric.unity.android.FabricInitializationException: Fabric did not find a valid application context. I have found that someone had a similar problem but it didn't got solved: https://twittercommunity.com/t/unity-android-plugin