transitions

How to progressively blur a SKSpriteNode's image using Sprite Kit?

柔情痞子 提交于 2019-12-04 04:59:05
Can someone provide an example of how to progressively blur a SKSpriteNode's image using Apple's Sprite Kit? For instance, let's say the user touches a button on the screen which will then trigger the background to slowly (i.e. progressively) blur until it reaches a specific threshold. Ideally, I would like to reverse the process too (e.g. allow the user to unblur the image by touching the same button). There are two possible paths to take on this, both use SKEffectNodes SKEffectNodes allow you to apply CI Filters to a node. There is a CI Filter for Gaussian Blur. So Create a SKEffectNode, and

JS or Css page slide transition between 2 full pages

天涯浪子 提交于 2019-12-04 03:59:39
I have two html pages: Page1.html, Page2.html. I would like to slide between the two pages. I have found a lot of plugins and solutions to slide between two divs or slide within a container but what I need is a complete page change. I found something but the problem is that jquery code on page2 does not fire when the page loads. I could use jQuery mobile but my project uses jQuery ui and it gives me some conflicts... so I need something else. The project is supposed to run on iPad so it would be cool to have sliding pages that you can drag. But I would be happy to just find a plugin for the

How to increase an width:auto DIV's width by X pixels using pure CSS

十年热恋 提交于 2019-12-04 03:42:19
问题 I have a DIV (that is set to float:left ) that has its width set to auto because i want it to be just as wide as its contents. On hover , i would like to increase width of the DIV by say, 20 pixels. When setting a fixed width in the :hover CSS class, the container will get that width on hover, but CSS3-Transitions won't apply/work (tested in Firefox 15.0.1) If my DIV 's contents are larger than that fixed width , the final width will not be correct. How - without the usage of javascript - can

Why won't the axes on my D3 SVG figure update?

怎甘沉沦 提交于 2019-12-04 02:35:39
问题 I have a simple D3 scatterplot that I switch among displaying several different attributes of my data, but while I can get the data points to change (and to transition as I want them to), and can change the labels to the figure's axes, I cannot get the axes themselves to update (let alone transition). I suspect I'm doing something in the wrong order, or am missing a step, but I can't figure out from the documentation or examples I'm working from what I'm missing. How do I get my axes to

Collision/overlap detection of circles in a d3 transition

空扰寡人 提交于 2019-12-03 21:37:28
I'm using d3 to animate a route (path) on a map. When the route reaches a point along the route I'd like to popup some information. Most of my code is based on the following example. http://bl.ocks.org/mbostock/1705868 . I'm really just trying to determine if there is a way to detect when the transitioning circle collides or overlaps any of the stationary circles in this example. You can detect collision in your tween function. Define a collide function to be called from inside the tween function as follows: function collide(node){ var trans = d3.transform(d3.select(node).attr("transform"))

Mixpanel with EmberJS

别说谁变了你拦得住时间么 提交于 2019-12-03 20:43:10
Note: I began writing this question, and in writing it up ended up solving the problem. I'll leave it here and hopefully it will help someone else. I've been pounding my head against the wall with this for a while now and keep getting inconsistent results. Attempt 1 (from here ) App.ApplicationController = Ember.Controller.extend({ routeChanged: function (){ mixpanel.track("pageview", {"url": window.location.href }); }.observes('currentPath') }); I had to deviate from the example since mixpanel.track_pageview() is deprecated. This resulted in incorrect location logging since I can't find a way

D3.js Transitions

坚强是说给别人听的谎言 提交于 2019-12-03 19:22:48
问题 I am trying to create an animated bar graph using d3.js. I want the bars to appear one by one like this example http://nvd3.com/ghpages/multiBar.html . I was able to create a similar behavior but the motion starts from the height of the bar builds the bar towards the x-axis, however I want the motion to start from the x-axis and go to the height of the bar like the example. Much simplified version of my code: http://jsfiddle.net/gorkem/ECRMd/ Any help would be much appreciated 回答1: Because

Transition Delegate for UITabBarController animation

我的未来我决定 提交于 2019-12-03 15:47:52
I have a custom UIViewControllerAnimationTransition class created already, and need to make this animate a UITabBarController when it switches tabs. The tabBarController does not use the regular tab bar, though. I have a custom implementation that acts like it, and when a button is pressed, it calls this code: tabBarController.selectedIndex = index Currently I have the tabBarController (subclass) as the delegate for its own transitionDelegate . The delegate method animationControllerForPresentedController is never actually called, though. Is it fine for the tab bar controller to be its own

Animating subviews in an interactive transition from the UITableView to a UIView

时光毁灭记忆、已成空白 提交于 2019-12-03 04:33:31
问题 For an iOS7-only app, I have a UITableView (though it would be academic to change it to a UICollectionView if that will help) where the cells look like this: +----------------------------------+=======+ | Label1 | sub- | | Label2 Label3 | view | +----------------------------------+=======+ I want to transition to a second view, where the subview is zoomed out to be larger, and the label positions change, something more like this: +----------+ | | | subview | | | +----------+ Label1 Label2

How to 'cancel' view appearance transitions for custom container controller transitions

三世轮回 提交于 2019-12-03 03:53:10
问题 I have created a custom container controller that works similarly to a UIPageViewController so that I could implement some custom transitions & data source logic. I tried to mimic the way the new customer view controller transition APIs work in iOS 7, and it works well except for some irritating quirks with the view appearance callbacks when a transition is cancelled ... Namely, when performing a transition, when exactly should beginAppearanceTransition:animated: and endAppearanceTransition