How to get rotation, translation, shear from a 3x3 Homography matrix in c#
I calculated the 3x3 homography matrix and I need to get rotation, translation, shear and scale to use them as parameters in the windows8 media element attributes ?! Tom Larkworthy see https://math.stackexchange.com/questions/78137/decomposition-of-a-nonsquare-affine-matrix def getComponents(normalised_homography): '''((translationx, translationy), rotation, (scalex, scaley), shear)''' a = normalised_homography[0,0] b = normalised_homography[0,1] c = normalised_homography[0,2] d = normalised_homography[1,0] e = normalised_homography[1,1] f = normalised_homography[1,2] p = math.sqrt(a*a + b*b)