实例化问题
Object .Instantiate public static Object Instantiate( Object original); public static Object Instantiate( Object original, Vector3 position, Quaternion rotation); //实例化Prefab 例1: public GameObject prefab; void Start() { for (int i = 0; i < 10; i++) Instantiate(prefab, new Vector3(i * 2.0f, 0, 0), Quaternion.identity); }// 例2:Transform theClonedExplosion;theClonedExplosion = Instantiate(explosion) as Transform; //脚本里面定义: public GameObject PrefabNo; 那么, 在使用这个PrefabNo做Instantiate()的时候, 接收返回值变量的类型必须是GameObject: GameObject newObject = Instantiate(myPrefab) as GameObject; 又比如prefab 类型是自定义的