What can I do when the BufferQueue has been abandoned?
I am using a texture view to show the preview of the camera in my android app. What I noticed, however, is that every time my app gets paused, I am getting this error: 03-18 18:23:44.315: W/BufferQueue(19582): [unnamed-19582-20] cancelBuffer: BufferQueue has been abandoned! Can someone tell me what's going on here? When my app pauses all I do is deinitialize everything like this from onSurfaceTextureDestroyed() public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) { mCamera.setPreviewCallback(null); mCamera.stopPreview(); mCamera.release(); return true; } What you're doing is