testflight

minimum iOS version for external testers using iTunes Connect / TestFlight Beta Testing

谁说我不能喝 提交于 2019-12-13 02:23:06
问题 What is the minimum iOS version for external beta testers using iTunes Connect and Apple's new TestFlight Beta testing? (not the old pre-iTunes-Connect TestFlight) Our app has many users on 4th-generation iPod touch devices which are limited to iOS6, so before we release the new version of our app we want to make sure we get beta test coverage on those old devices. 回答1: According to Apple's page: TestFlight Beta Testing requires iOS 8 or later, and can be used in all 155 countries where the

Update application to AppStore listed app from TestFlight beta app

女生的网名这么多〃 提交于 2019-12-13 02:08:24
问题 Apple allows External testers to beta test builds through TestFlight for 30 days after which the build will expire. My questions are the following: 1) Will the application stop working after 30 days ? or Will TestFlight just make the build inactive after 30 days ? 2) If the main build submitted App Store gets approved and if we send a link to all the external testers. Can they be able to just update the app or do they need to uninstall the beta built app and install fresh ? Thanks! 回答1:

Provoking TestFlight/iTunes Connect into releasing new beta version

浪尽此生 提交于 2019-12-12 15:21:07
问题 I'm using the new beta version functionality in iTunes Connect. I uploaded a build (98) to iTunes Connect, set up some internal testers and they downloaded that build. Now I've updated the build with a new version (build 99) and that's been uploaded to iTunes Connect, but I can't see how to provoke the system into pushing this new version out to the users and their TestFlight app. I'm set up as a tester on a couple of devices (both with my developer ID as well as with another id) and I can

Testflight external user download gets stuck at 90%

為{幸葍}努か 提交于 2019-12-12 10:01:14
问题 When downloading a beta build of my app, distributed via the Testflight external tester method, the download apparently stops at about 90%. In reality the download has completed and the app is ready to go. This is very confusing for my testers. The only suggested fix I've found to date, is to include the app info.plist in the distribution even though Xcode complains that it is not necessary. In any case including it had no effect. 回答1: We have the same issue with our beta users. TestFlight

iOS TestFlight: Internal Tester not receiving invite

牧云@^-^@ 提交于 2019-12-12 07:39:56
问题 I set up a build and add two Internal Testers. Immediately after pressing the "Invite" button I noticed that the checkbox next to my email address was the only one that remained checked. The checkbox next to the second tester was unchecked. So I clicked the checkbox and sent another invite, but the same thing happened. I thought nothing of it, figuring it would become checked when he actually installed and tested the app. But he says he never received an invite. Does anyone know if I'm doing

input file XXXX must be a fat file when the -remove option is specified

馋奶兔 提交于 2019-12-12 05:24:22
问题 I am trying to publish our app to testflight/appstore by fastlane and i get these two errors: fatal error: lipo: input file (==FILEPATH==/CommonCrypto.framework/CommonCrypto) must be a fat file when the -remove option is specified fatal error: lipo: can't open input file: ==FILEPATH==/Frameworks/CommonCrypto.framework/CommonCrypto (No such file or directory) Before i got these errors i got lot of "Unsupported Architectures" errors. ERROR ITMS-90087: "Unsupported Architectures. The executable

Ionic iOS app: Xcode UIKit Crashes

╄→尐↘猪︶ㄣ 提交于 2019-12-12 04:29:32
问题 Ionic iOS app is on testflight and I have 3 crashes (see below). They all have to do with the UIKit. Since it is an Ionic app and I have nothing to do or have no control over layers and this stuff (all I can edit is the HTML, CSS, and JS for my ios app), I have no idea what in my code might be causing this or even where to start looking? Any help or even just how to understand how the UIKit relates to my ionic code or point me in the right direction to look, would be appreciated, I am really

Send app for testing to multiple person (2000) without going to Apple approval process

时光毁灭记忆、已成空白 提交于 2019-12-12 03:26:59
问题 I want send my app for testing to multiple users. I don’t want to go for Apple approval process. I read about Enterprise program. But is there any limit for number of users? Is there any alternate option for this? 回答1: 2,000 testers? I would suspect that you don't have 2,000 testers but that you want to distribute an app outside the app store. The Enterprise program allows unlimited number of customers within your company . You pay $299 to join the program and you sign a legally binding

TestFlight is unable to complete testee app upgrades

余生颓废 提交于 2019-12-12 01:46:28
问题 Recently, we found our internal testers and external testers can't update our new prerelease app. We are using developer provisioning file to sign binary code. The prerelease app can be verified by itunesconnect. It can be submitted to app store successfully. Than our testers tried to use TestFlight to update the app. They pressed Update button beside the app icon in the TestFlight. The TestFlight never finish its job. The progress circle wouldn't complete. Version: TestFlight Version: 1.0.2

Xcode beta 7.3 submission to iTunes Connect for TestFlight

為{幸葍}努か 提交于 2019-12-12 01:41:37
问题 I have been developing an iOS app on Xcode version 7.3 beta and need to submit my app to TestFlight. I found out that my submission to iTunes connect fails because I am using the beta version of Xcode. I would like to know if I can archive my app and upload using Xcode version 7.2? 回答1: You can not upload the apps to ITC built by beta versions of Xcode. You can try to upload app with Xcode 7.2. 来源: https://stackoverflow.com/questions/35164388/xcode-beta-7-3-submission-to-itunes-connect-for