tcp

Spoofing IP address when web scraping (python)

故事扮演 提交于 2020-12-24 15:01:15
问题 I have made a web scraper in python to give me information on when free bet offers from various bookie websites have changed or new ones have been added. However, the bookies tend to record information relating to IP traffic and MAC addresses in order to flag up matched betters. How can I spoof my IP address when using the Request() method in the urllib.request module? My code is below: req = Request('https://www.888sport.com/online-sports-betting-promotions/', headers={'User-Agent': 'Mozilla

Spoofing IP address when web scraping (python)

风格不统一 提交于 2020-12-24 14:59:07
问题 I have made a web scraper in python to give me information on when free bet offers from various bookie websites have changed or new ones have been added. However, the bookies tend to record information relating to IP traffic and MAC addresses in order to flag up matched betters. How can I spoof my IP address when using the Request() method in the urllib.request module? My code is below: req = Request('https://www.888sport.com/online-sports-betting-promotions/', headers={'User-Agent': 'Mozilla

How to read output from an application using python

混江龙づ霸主 提交于 2020-12-15 06:22:55
问题 Currently trying to record a list of outgoing TCP connections and then compare the present list to the previous list in order to see what connections have been established. However, TCPView.exe seems to be of no luck. I am able to run the application with this: def get_tcp_conns(): process = Popen([r"C:\Users\PC\Downloads\TCPView\Tcpview.exe"], stdout=PIPE, shell=True) for line in io.TextIOWrapper(proc.stdout, encoding="utf-8"): print(line) # Do whatever here However, this is not returning

Sending files over TCP using C++, recving wrong size

假装没事ソ 提交于 2020-12-13 03:30:28
问题 I am very new to socket programming, and i am trying to send over TCP connection but getting few errors. here is my code FILE* File; char* Buffer; unsigned long Size; File = fopen("C:\\test.zip", "rb"); if (!File) { printf("Error while readaing the file\n"); return; } // file size 1 fseek(File, 0, SEEK_END); Size = ftell(File); fseek(File, 0, SEEK_SET); Buffer = new char[Size]; fread(Buffer, Size, 1, File); char cSize[MAX_PATH]; sprintf(cSize, "%i", Size); cout << "MAX PATH " << MAX_PATH<

client.on not getting data on single connect

回眸只為那壹抹淺笑 提交于 2020-12-11 12:16:03
问题 I am using net module to connect client with my server. And here is my code. const Net = require('net'); client = Net.connect(parseInt(port), host, function() { console.log('server connected') }) console.log("ooooooooooooooooooooooooooooo") client.on('data', function(chunk) { let data = chunk.toString() console.log(data) }); client.on('error', function(error) { console.error('error', error); }); The issue is when I connect it with single client it doesn't give me data inside client.on('data'

client.on not getting data on single connect

♀尐吖头ヾ 提交于 2020-12-11 12:15:02
问题 I am using net module to connect client with my server. And here is my code. const Net = require('net'); client = Net.connect(parseInt(port), host, function() { console.log('server connected') }) console.log("ooooooooooooooooooooooooooooo") client.on('data', function(chunk) { let data = chunk.toString() console.log(data) }); client.on('error', function(error) { console.error('error', error); }); The issue is when I connect it with single client it doesn't give me data inside client.on('data'

Handle a large number of TCP Client Connections in .net

∥☆過路亽.° 提交于 2020-12-11 05:16:36
问题 I need to build an application (a server) that handles data sent from a Client via TCP. I must be able to support (at least) 2000 connections. I've made an attempt to write the TCP Server, but I find when I start to reach 600/700 connections, that the response from my server slows greatly (it actually slows down over time as more and more connections are received). I don't normally write networking code so I'm sure there are many concepts I've not fully comprehended and could be improved upon

Handle a large number of TCP Client Connections in .net

ぐ巨炮叔叔 提交于 2020-12-11 05:12:03
问题 I need to build an application (a server) that handles data sent from a Client via TCP. I must be able to support (at least) 2000 connections. I've made an attempt to write the TCP Server, but I find when I start to reach 600/700 connections, that the response from my server slows greatly (it actually slows down over time as more and more connections are received). I don't normally write networking code so I'm sure there are many concepts I've not fully comprehended and could be improved upon

Handle a large number of TCP Client Connections in .net

删除回忆录丶 提交于 2020-12-11 05:11:49
问题 I need to build an application (a server) that handles data sent from a Client via TCP. I must be able to support (at least) 2000 connections. I've made an attempt to write the TCP Server, but I find when I start to reach 600/700 connections, that the response from my server slows greatly (it actually slows down over time as more and more connections are received). I don't normally write networking code so I'm sure there are many concepts I've not fully comprehended and could be improved upon

Cannot listen to any TCP port on macOS Big Sur with app Proxifier: protocol wrong type for socket

ぐ巨炮叔叔 提交于 2020-12-08 03:32:48
问题 Environment macOS Big Sur 11.0.1 (20B29) System Firmware Version: 1554.50.3.0.0 (iBridge: 18.16.12561.0.0,0) MacBook Pro (15-inch, 2019) ( MacBookPro15,1 ) Using Proxifier (edit: resolved because of this. see answer below) $ uname -a Darwin MacBook-Pro.local 20.1.0 Darwin Kernel Version 20.1.0: Sat Oct 31 00:07:11 PDT 2020; root:xnu-7195.50.7~2/RELEASE_X86_64 x86_64 Problem When tried to listen to any TCP port (tried TCP ports like 1 , 80 , 5555 , 10000 , 60000 ) system complains Protocol