subclassing

Best practice, overriding __construct() versus providing init() method

两盒软妹~` 提交于 2019-12-03 22:10:36
When you are subclassing objects and want to extend the initialization code, there are two approaches. Overriding __construct(), and implementing an initialization method that your superclass constructor calls. Method 1: class foo { public function __construct ($arg1, $arg2, $arg3) { // Do initialization } } class bar extends foo { public function __construct ($arg1, $arg2, $arg3) { parent::__construct ($arg1, $arg2, $arg3); // Do subclass initialization } } Method 2 class foo { public function init () { // Dummy function } public function __construct ($arg1, $arg2, $arg3) { // Do subclass

How to subclass a specific jqueryui widget method?

﹥>﹥吖頭↗ 提交于 2019-12-03 21:48:03
Since I updated jQueryUI to 1.8 I found a couple of issues in our implementations and I could fix it myself without waiting for a fix on their end if I could find out how to subclass a specific method of the datepicker widget so I call the parent code and then execute my code. I was reading on $.widget but I just can't wrap my head around how that is suppose to work. I tried something like this: $.widget("ui.datepicker", { _showDatepicker: function(input) { alert('Yo'); $.datepicker.prototype._showDatepicker.apply(this,arguments); alert('Hey!'); } }); And all sorts of other variations and

Subclassing NSMutableDictionary

拈花ヽ惹草 提交于 2019-12-03 16:42:48
问题 I am trying to implement a subclass of NSMutableDictionary that returns nil instead of throwing a NSUndefinedKeyException when the key is not present in the Dictionary. However when I try to add objects to my dictionary I get [NSMutableDictionary setObject:forKey:]: method only defined for abstract class NilDictionary.h @interface NilDictionary : NSMutableDictionary { } @end NilDctionary.m @implementation NilDictionary - (id)valueForUndefinedKey:(NSString *)key { return nil; } @end Do I

How do I ensure that my matplotlib axes are of a custom class?

天涯浪子 提交于 2019-12-03 16:26:01
I have a custom figure class and would like to ensure that all of the axes associated with it, whether created with subplots() or twinx() , etc. have custom behaviors. Right now I accomplish this by binding new methods to each axis after it has been created, e.g. by using import types def my_ax_method(ax, test): print('{0} is doing something new as a {1}.'.format(ax, test)) class MyFigure(matplotlib.figure.Figure): def __init__(self, **kwargs): super(MyFigure, self).__init__(**kwargs) axes_a = None axes_b = None axes_c = None def setup_axes(self, ax): self.axes_a = ax self.axes_b = self.axes_a

Is there a way to create subclasses on-the-fly?

倖福魔咒の 提交于 2019-12-03 14:34:30
I'm creating a game in which I have a somewhat complex method for creating entities. When a level is loaded, the loading code reads a bunch of YAML files that contain attributes of all the different possible units. Using the YAML file, it creates a so-called EntityResource object. This EntityResource object serves as the authoritative source of information when spawning new units. The goal is twofold: Deter cheating by implementing a hash check on the output of the YAML file Aid in debugging by having all unit information come from a single, authoritative source. These EntityResource objects

What's the closest thing in C++ to retroactively defining a superclass of a defined class?

对着背影说爱祢 提交于 2019-12-03 08:14:33
问题 Suppose I have the class class A { protected: int x,y; double z,w; public: void foo(); void bar(); void baz(); }; defined and used in my code and the code of others. Now, I want to write some library which could very well operate on A's, but it's actually more general, and would be able to operate on: class B { protected: int y; double z; public: void bar(); }; and I do want my library to be general, so I define a B class and that's what its APIs take. I would like to be able to tell the

wtforms Form class subclassing and field ordering

你说的曾经没有我的故事 提交于 2019-12-03 07:14:07
问题 I have a UserForm class: class UserForm(Form): first_name = TextField(u'First name', [validators.Required()]) last_name = TextField(u'Last name', [validators.Required()]) middle_name = TextField(u'Middle name', [validators.Required()]) username = TextField(u'Username', [validators.Required()]) password = TextField(u'Password', [validators.Required()], widget=PasswordInput()) email = TextField(u'Email', [validators.Optional(), validators.Email()]) and want to make the password field Optional

Subclassing UINavigationBar … how do I use it in UINavigationController?

假如想象 提交于 2019-12-03 03:59:54
I wanted to subclass UINavigationBar (to set a custom background image & text color) and use that for all the navigation bars in my app. Looking at the API docs for UINavigationController, it looks like navigationBar is read-only: @property(nonatomic, readonly) UINavigationBar *navigationBar Is there a way to actually use a custom UINavigationBar in my UIViewControllers? I know that other apps have done custom navigation bars, like flickr: http://img.skitch.com/20100520-bpxjaca11h5xne5yakjdc2m6xx.png Here is my UINavigationBar subclass: #import <UIKit/UIKit.h> @interface MyNavigationBar :

What's the closest thing in C++ to retroactively defining a superclass of a defined class?

a 夏天 提交于 2019-12-02 21:56:06
Suppose I have the class class A { protected: int x,y; double z,w; public: void foo(); void bar(); void baz(); }; defined and used in my code and the code of others. Now, I want to write some library which could very well operate on A's, but it's actually more general, and would be able to operate on: class B { protected: int y; double z; public: void bar(); }; and I do want my library to be general, so I define a B class and that's what its APIs take. I would like to be able to tell the compiler - not in the definition of A which I no longer control, but elsewhere, probably in the definition

python subclassing: TypeError object.__new__() takes no parameters

末鹿安然 提交于 2019-12-02 14:13:38
问题 Ok I'm stumped again! This should be easy though ;-) I'm trying to subclass the pytables class tables.IsDefinition , as follows: import tables class doc(tables.IsDescription): def __init__(self, data): self.data = data And then I try to instantiate it I get an error: doc('test') --------------------------------------------------------------------------- TypeError Traceback (most recent call last) ...<ipython console> in <module>() TypeError: object.__new__() takes no parameters This is with