-mouseMoved OSX does not get called in a sprite kit SKScene
问题 The following responder (defined in NSResponder) does not get called in an SKScene in OSX: -(void) mouseMoved:(NSEvent *)theEvent { DLog(@"TEST"); } I have said the window to accept mouse moved events in the app delegate. _window.acceptsMouseMovedEvents = YES; Thank you in advance. SOLUTION: Add to the app delegate: _window.acceptsMouseMovedEvents = YES; [_window makeFirstResponder:self.skView.scene]; 回答1: Add to the app delegate: _window.acceptsMouseMovedEvents = YES; [_window