How bad is Android SoundPool? What alternative to use?
问题 I was looking at Android's SoundPool as a mechanism to implement sound effects in my generic game development library. It seemed ideal. But a little bit of research indicates that there all kinds of bugs in SoundPool . Are the bugs in SoundPool still relevant? Because I'm developing a library, any bugs in SoundPool become bugs in my library, and I want to insulate my users from that. So my question is basically: what API should I use for audio? Using AudioTrack and writing my own mixer is not