How do you move an IOS SKSprite at a consistent speed
问题 Playing around with SKSprites in the IOS SpriteKit, and I basically want to have a sprite randomly move a certain direction for a certain distance, then pick a new random direction and distance.. Simple enough, create a method that generates the random numbers then creates the animation and in the completion block of the animation have it callback the same routine. THis does work, but it also keeps the animation from moving at the same velocity since the animations are all based on duration..