How to create multiple sprites(nodes) with the same texture that will automatically generate a new when one node is removed?
问题 I'm trying to create a game where the user can swipe a node and once it's swiped a new node will be created at the bottom of the screen and push all other nodes up, kind of like a reverse Tetris. Here is a very basic image to give you an idea: I've be able to figure out how to swipe the node off screen but can't seem to figure out how to have all the other nodes move up a row and have a new node created at the bottom. I tried doing an "addChild" for the node I just swiped so it can appear