Can't change SKPhysicsJointLimit maxLength after adding the joint to SKPhysicsWorld in Sprite Kit
问题 So, I've created a ring of SKSpriteNodes which are essentially rectangles that are joined together using pin joints. I'd like to suspend this ring inside of an SKShapeNode circle. I have connected each of the nodes to the SKShapeNode using SKPhysicsJointLimit's. This all works fine, and I get the effect that I'm looking for if I set the maxLength to the "right" number, which I determine subjectively. I've stored all of the limit joints inside of an Array, so I can get easy access, and I've