SKAction scaleXTo:-1
问题 I am trying to mirror my SKSpriteNode using SKAction *mirrorDirection = [SKAction scaleXTo:-1 y:1 duration:0.0]; but every time I do, the sprite's physics body seems to get messed up and it drops off the screen. I have several objects (floors) beneath the sprite and it falls through all of them as if they are not there. This only happens when I mirror the sprite. Anyone know how to fix this? Update: Reseting the physics body as one answer suggested unfortunately did not fix the problem. It