SKFieldNode magneticNode attracting forces
I am currently working with the iOS 8 SpriteKit API's and am having a hard time creating an attractive magnetic force with SKFieldNode. I can create an opposing magnetic force just fine, however I can't reverse the field. Heres what I have currently: touchField = [SKFieldNode magneticField]; touchField.physicsBody = [SKPhysicsBody bodyWithCircleOfRadius:(self.frame.size.height/4 - 34)]; touchField.physicsBody.charge = 3; This particular field is supposed to be interactive with another SKSpriteNode. Electric and Magnetic fields are currently broken, as of iOS 8.1. They don't interact with the