Constraining proportions of GUI elements in Spritekit game
问题 I apologize in advance because of huge post, but everybody who ever tried to make some kind of universal app knows that this is pretty problematic stuff, so please be easy on me... The goal What I am trying to achieve (shown on image above) is to use @2x assets on both iPhone 5 and 6, and maintain same look of an app. And if possible, to do all that without manually calculating scale and position properties of nodes based on detected device... So in short, how to achieve that app