simd

Which is the most efficient way to extract an arbitrary range of bits from a contiguous sequence of words?

依然范特西╮ 提交于 2019-12-05 12:39:39
Suppose we have an std::vector , or any other sequence container (sometimes it will be a deque), which store uint64_t elements. Now, let's see this vector as a sequence of size() * 64 contiguous bits. I need to find the word formed by the bits in a given [begin, end) range, given that end - begin <= 64 so it fits in a word. The solution I have right now finds the two words whose parts will form the result, and separately masks and combines them. Since I need this to be as efficient as possible, I've tried to code everything without any if branch to not cause branch mispredictions, so for

GCC couldn't vectorize 64-bit multiplication. Can 64-bit x 64-bit -> 128-bit widening multiplication be vectorized on AVX2?

孤人 提交于 2019-12-05 11:57:54
I try to vectorize a CBRNG which uses 64bit widening multiplication. static __inline__ uint64_t mulhilo64(uint64_t a, uint64_t b, uint64_t* hip) { __uint128_t product = ((__uint128_t)a)*((__uint128_t)b); *hip = product>>64; return (uint64_t)product; } Is such a multiplication exists in a vectorized form in AVX2? No. There's no 64 x 64 -> 128 bit arithmetic as a vector instruction. Nor is there a vector mulhi type instruction (high word result of multiply). [V]PMULUDQ can do 32 x 32 -> 64 bit by only considering every second 32 bit unsigned element, or unsigned doubleword, as a source, and

RyuJIT not making full use of SIMD intrinsics

 ̄綄美尐妖づ 提交于 2019-12-05 11:46:07
问题 I'm running some C# code that uses System.Numerics.Vector<T> but as far as I can tell I'm not getting the full benefit of SIMD intrinsics. I'm using Visual Studio Community 2015 with Update 1, and my clrjit.dll is v4.6.1063.1. I'm running on an Intel Core i5-3337U Processor, which implements the AVX instruction set extensions. Therefore, I figure, I should be able to execute most SIMD instructions on a 256 bit register. For example, the disassembly should contain instructions like vmovups ,

adding the components of an SSE register

风流意气都作罢 提交于 2019-12-05 10:47:39
问题 I want to add the four components of an SSE register to get a single float. This is how I do it now: float a[4]; _mm_storeu_ps(a, foo128); float x = a[0] + a[1] + a[2] + a[3]; Is there an SSE instruction that directly achieves this? 回答1: You could probably use the HADDPS SSE3 instruction, or its compiler intrinsic _mm_hadd_ps , For example, see http://msdn.microsoft.com/en-us/library/yd9wecaa(v=vs.80).aspx If you have two registers v1 and v2 : v = _mm_hadd_ps(v1, v2); v = _mm_hadd_ps(v, v);

Simd matmul program gives different numerical results

会有一股神秘感。 提交于 2019-12-05 10:28:46
I am trying to program the matrix multiplication in C using simd intrinsics. I was pretty sure of my implementation, but when I execute, i get some numerical errors starting from the 5th digit of the resulting matrix's coefficients. REAL_T is just a float with typedef /* This is my matmul Version with simd, using floating simple precision*/ void matmul(int n, REAL_T *A, REAL_T *B, REAL_T *C){ int i,j,k; __m256 vA, vB, vC, vRes; for (i=0; i<n; i++){ for (j=0; j<n; j++){ for (k=0; k<n; k= k+8){ vA = _mm256_load_ps(&A[i*n+k]); vB = _mm256_loadu_ps(&B[k*n+j]); vC = _mm256_mul_ps(vA, vB); vC =

SIMD C++ library

99封情书 提交于 2019-12-05 08:46:58
I use Visual Studio with DiretX XNA math library. Now, I use GNU compiler collection. Advise me a SIMD math library with a good documentation. Eigen http://eigen.tuxfamily.org/index.php?title=Main_Page It supports SIMD extensions out of the box, it is well documented, it is quite flexible, it provides a lot of quality implementation of linear algebra methods, and have all the overloaded operators goodness. I've used it for several science-related projects, was very happy, especially after playing with others libraries. There is NT2 library. http://nt2.sourceforge.net/ This library has plan,

How to store the contents of a __m128d simd vector as doubles without accessing it as a union?

旧时模样 提交于 2019-12-05 08:46:42
The code i want to optimize is basically a simple but large arithmetic formula, it should be fairly simple to analyze the code automatically to compute the independent multiplications/additions in parallel, but i read that autovectorization only works for loops. I've read multiple times now that access of single elements in a vector via union or some other way should be avoided at all costs, instead should be replaced by a _mm_shuffle_pd (i'm working on doubles only)... I don't seem to figure out how I can store the content of a __m128d vector as doubles without accessing it as a union. Also,

What is the fastest way to do a SIMD gather without AVX(2)?

℡╲_俬逩灬. 提交于 2019-12-05 08:14:27
Assuming I have SSE to SSE4.1, but not AVX(2), what is the fastest way to load a packed memory layout like this (all 32-bit integers): a0 b0 c0 d0 a1 b1 c1 d1 a2 b2 c2 d2 a3 b3 c3 d3 Into four vectors a, b, c, d ? a: {a0, a1, a2, a3} b: {b0, b1, b2, b3} c: {c0, c1, c2, c3} d: {d0, d1, d2, d3} I'm not sure whether this is relevant or not, but in my actual application I have 16 vectors and as such a0 and a1 are 16*4 bytes apart in memory. What you need here is 4 loads followed by a 4x4 transpose: #include "emmintrin.h" // SSE2 v0 = _mm_load_si128((__m128i *)&a[0]); // v0 = a0 b0 c0 d0 v1 = _mm

SSE2: How To Load Data From Non-Contiguous Memory Locations?

六眼飞鱼酱① 提交于 2019-12-05 07:48:10
I'm trying to vectorize some extremely performance critical code. At a high level, each loop iteration reads six floats from non-contiguous positions in a small array, then converts these values to double precision and adds them to six different double precision accumulators. These accumulators are the same across iterations, so they can live in registers. Due to the nature of the algorithm, it's not feasible to make the memory access pattern contiguous. The array is small enough to fit in L1 cache, though, so memory latency/bandwidth isn't a bottleneck. I'm willing to use assembly language or

Fast in-register sort of bytes?

喜欢而已 提交于 2019-12-05 06:50:26
Given a register of 4 bytes (or 16 for SIMD), there has to be an efficient way to sort the bytes in-register with a few instructions. Thanks in advance. Look up an efficient sorting network for N = the number of bytes you care about (4 or 16). Convert that to a sequence of compare and exchange instructions. (For N=16 that'll be more than 'a few', though.) Found it! It's in the 2007 paper "Using SIMD Registers and Instructions to Enable Instruction-Level Parallelism in Sorting Algorithms" by Furtak, Amaral, and Niewiadomski. Section 4. It uses 4 SSE registers, has 12 steps, and runs in 19