Align 3D object parallel to vertical plane detected by estametedVerticalPlane
问题 I have this book, but I'm currently remixing the furniture app from the video tutorial that was free on AR/VR week. I would like to have a 3D wall canvas aligned with the wall/vertical plane detected. This is proving to be harder than I thought. Positioning isn't an issue. Much like the furniture placement app you can just get the column3 of the hittest.worldtransform and provide the new geometry this vector3 for position. But I do not know what I have to do to get my 3D object rotated to