CCSprite is moved when using CCScaleTo or CCScaleBy
问题 I almost have read everything about Anchor Point and scaling. I still have no idea what is going on with a sprites position when i scale it. The scenario is this: When i tap on screen, sprite's width will decrease about %50 and height will increase about same scale. Then it will get back to its normal scale. id scaleUpAction = [CCEaseInOut actionWithAction:[CCScaleTo actionWithDuration:.35 scaleX:0.5 scaleY:1.5] rate:1.0]; id scaleDownAction = [CCEaseInOut actionWithAction:[CCScaleTo