Is it possible to use WIndows Speech Recognition Engine in a word pronunciation game?
I use to create an application that uses the windows speech recognition engine or the SAPI. its like a game for pronunciation that it give you score when you pronounce it correctly. but when i started experiments with SAPI, it has poor recognition unless if you load a grammar on it (XML) its give best recognition result. but the problem now is closest pronunciation from the input text will be recognize. for example: Database -> dedebase -> correct. even if you mispronounce it. it gives you correct answers. without using the xml grammar when you say database it give you "in the base/the base