rendering

How to take screenshot of rendered HTML page

主宰稳场 提交于 2020-01-01 04:48:06
问题 Our web analytics package includes detailed information about user's activity within a page, and we show (click/scroll/interaction) visualizations in an overlay atop the web page. Currently this is an IFrame containing a live rendering of the page. Since pages change over time, older data no longer corresponds to the current layout of the page. We would like to run a spider to occasionally take snapshots of the pages, allowing us to maintain a record of interactions with various versions of

How to draw camera video as background on IOS using Swift scenekit?

你离开我真会死。 提交于 2020-01-01 03:20:12
问题 I am trying to develop an augmented reality app using swift and scenekit on ios. Is there a way to draw the video captured by the device camera as a background of the scene? 回答1: This worked for me, I used AVFoundation to capture the video input of the device camera: let captureSession = AVCaptureSession() let previewLayer = AVCaptureVideoPreviewLayer(session: captureSession) previewLayer.videoGravity = AVLayerVideoGravityResizeAspectFill if let videoDevice = AVCaptureDevice

Profiling a graphics rendering without a profiler

孤人 提交于 2019-12-31 10:46:49
问题 Nowadays we have pretty advanced tools to iron out rendering, allowing to see the different stages, time taken by draw calls, etc. But without them the graphics pipeline is quite a black box when it comes to understand what is happening inside. Suppose for some reason you have no such tool, or a very limited one. How would you measure anyway what is taking time in your rendering? I am aware of tricks like discarding draw calls to see the CPU time, setting a 1x1 viewport to see the cost of

Profiling a graphics rendering without a profiler

二次信任 提交于 2019-12-31 10:46:07
问题 Nowadays we have pretty advanced tools to iron out rendering, allowing to see the different stages, time taken by draw calls, etc. But without them the graphics pipeline is quite a black box when it comes to understand what is happening inside. Suppose for some reason you have no such tool, or a very limited one. How would you measure anyway what is taking time in your rendering? I am aware of tricks like discarding draw calls to see the CPU time, setting a 1x1 viewport to see the cost of

Mixing percent and fixed CSS

点点圈 提交于 2019-12-31 10:20:20
问题 This is a duplicate from UI.StackExchange.com: https://ux.stackexchange.com/questions/1004/mixing-percent-and-fixed-css Should you ever apply percentage and fixed CSS together? Will it cause problems, and if so what kinds? Does mixing degrade browser render performance? Will mixing give you weird results on initial load with progressive rendering browsers? Below is just a dumbed-down example of mixed usage, it could be any mixture. I am not looking for validation of the example. I have heard

Mixing percent and fixed CSS

夙愿已清 提交于 2019-12-31 10:19:49
问题 This is a duplicate from UI.StackExchange.com: https://ux.stackexchange.com/questions/1004/mixing-percent-and-fixed-css Should you ever apply percentage and fixed CSS together? Will it cause problems, and if so what kinds? Does mixing degrade browser render performance? Will mixing give you weird results on initial load with progressive rendering browsers? Below is just a dumbed-down example of mixed usage, it could be any mixture. I am not looking for validation of the example. I have heard

Use a html renderer in an embedded environment [closed]

99封情书 提交于 2019-12-31 08:29:33
问题 As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance. Closed 7 years ago . I'm working on a project where I will design a GUI for an embedded device and would love to go with HTML for this. I hope you guys can

Use a html renderer in an embedded environment [closed]

独自空忆成欢 提交于 2019-12-31 08:29:24
问题 As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance. Closed 7 years ago . I'm working on a project where I will design a GUI for an embedded device and would love to go with HTML for this. I hope you guys can

Coloring JTable cells based on an array created by Tetris game

你。 提交于 2019-12-31 05:25:20
问题 I am attempting to create a Tetris GUI. My friend wrote the backend. Up until now, we just had the tetris board (or grid as I refer to it in my code) print to the console window. In the code below I am setting up a JTable to act as the board for the Tetris game. I was wondering how I could get my JTable to render each grid element based on the grid passed from the Tetris 'game' declared in the top of the Window class. This grid is a 2D array of integer value which refer to colors enumerated

WPF text rendering inconsistencies

旧城冷巷雨未停 提交于 2019-12-31 04:26:09
问题 WPF 4.0 notoriously fixed the blurry text issue. Setting TextOptions.TextFormattingMode="Display" uses pixel hints to line up characters, which works really well to improve clarity. However, it does not work while the program is running as a Windows service in session 0; the text goes back to "Ideal" rendering, which at small sizes is completely unreadable. Below is a comparison of the two renderings. Not running as a service: Running as a service: Rendering code: //rtb is a