render

Strange libgdx TextField ui render error (IndexOutOfBoundsException)

允我心安 提交于 2020-01-25 04:11:27
问题 I get this error just once in a while when libgdx ui renders: 09-25 17:50:26.779 31171-32670/se.company.app.android E/AndroidRuntime﹕ FATAL EXCEPTION: GLThread 1126 Process: se.company.app.android, PID: 31171 java.lang.IndexOutOfBoundsException: index can't be >= size: 36 >= 36 at com.badlogic.gdx.utils.FloatArray.get(FloatArray.java:104) at com.badlogic.gdx.scenes.scene2d.ui.TextField.calculateOffsets(TextField.java:214) at com.badlogic.gdx.scenes.scene2d.ui.TextArea.calculateOffsets

opengl es(iphone) render from file

女生的网名这么多〃 提交于 2020-01-24 13:58:07
问题 sorry for my english I want to display video from a file, where the frames of 4 bytes per pixel, BRGA, 1280x720? on mac I just took out the frame and drew this glDrawPixels, running on a Mac but in opengl es all differently. here's the code from the mac int pos = 0; NSData *data = [[NSData alloc] initWithContentsOfFile:@"video.raw"]; glViewport(0,0,width,height); glLoadIdentity(); glOrtho(0, width, 0, height, -1.0, 1.0); glPixelZoom(1, -1); glClear(GL_COLOR_BUFFER_BIT); //glRasterPos2i(0,

Function render after splice and setState()

懵懂的女人 提交于 2020-01-22 03:22:24
问题 I want my React function to re-render after I splice an array. Here Is (part of) the function (using Hooks): function showProblem() { const [andArray, setAndArray] = useState([]); const deleteTag = (i, arr) => { let and = andArray; switch (arr) { case "and": and.splice(i, 1); setAndArray(and); break; default: return null; } }; return( <div> {andArray.map((and, i) => { return ( <span onClick={() => deleteTag(i, "and")} key={i} > {and} </span> ); })} </div> ) } When I click on the SPAN element,

Multiple Automatic Reports with Subgroup Loop in R

烈酒焚心 提交于 2020-01-22 02:32:04
问题 I'm trying to create automated PDF RMarkdown reports for fitness testing data based on the training hub city. I believe I'm very close by following the outline here: R Knitr PDF: Is there a posssibility to automatically save PDF reports (generated from .Rmd) through a loop? However, this is creating reports with the same data for only 1 hub despite both being named differently (report.MTL.pdf and report.TOR.pdf). How can I get the subgroup to loop properly to show data from the different hubs

Using CreateOrthographicOffCenter in XNA

生来就可爱ヽ(ⅴ<●) 提交于 2020-01-21 02:30:17
问题 I'm trying to figure out how to draw graphics in XNA, and someone else suggested this. But before I attempt to use this... If I create and use this camera, and set LEFT,TOP to 0 and WIDTH=256 and HEIGHT=240, anything I render to the screen will use these coordinates? So a box with a width and height of 1, if set to 0,0 will take up space from 0,0 to 1,1? 回答1: The function you are referring to is: Matrix.CreateOrthographicOffCenter(left, right, bottom, top, zNearPlane, zFarPlane) . This

Different jsp rendering in Liferay

拥有回忆 提交于 2020-01-17 03:46:26
问题 I need to make following construction: String pageName = request.getParameter("pageName"); if ("some_parameter".equals("pageName")) { include("html/one.jsp", request, response); } if ("third_parameter".equals("pageName")) { include("html/two.jsp", request, response); } But I always have troubles like NullPointerException. I mean I try to make different renderURL show different jsps but I don't know how. If you don't undestand what Im about but have knowledge in this theme please write smth in

Manipulating the pixels within a BufferedImage through an Array

一曲冷凌霜 提交于 2020-01-16 13:03:19
问题 I'm currently following a series on Java game development from scratch. I understand most java and oop concepts but have very little experience when dealing with graphics and hardware acceleration. The lines of code that I am questioning are: private BufferedImage image = new BufferedImage(WIDTH, HEIGHT, BufferedImage.TYPE_INT_RGB); private int[] pixels = ((DataBufferInt) image.getRaster().getDataBuffer()).getData(); The BufferedImage "image" variable is always the variable being drawn to the

Use reactive expressions in renderPlot and download handler

廉价感情. 提交于 2020-01-16 00:47:14
问题 I have had an issue by using the same reactive expression in renderPlot() and in downloadHandler() . I want to use the same reactive expression to minimize maintenance later. I have created two examples which create very simple figures (mwe1 creates a jpeg which you can download, mwe2 does not). I prefer a solution which uses a creative expression which can be both used by renderPlot() and downloadHander() as in mwe2. Is anybody able to help me with this? Thanks in advance! mwe1 <- function()

undefined method `render' for class `ActionView::Base'

随声附和 提交于 2020-01-15 03:57:06
问题 When I start the application crashes following error /home/stereodenis/.rvm/gems/ruby-1.9.3-p194@nyanya/gems/haml-3.1.6/lib/haml/helpers/action_view_mods.rb:15:in `alias_method': undefined method `render' for class `ActionView::Base' (NameError) What maybe wrong? full trace https://gist.github.com/5e3244d488068c9d0ba7 回答1: If you are using a render inside a helper you have to include the functionality! include AbstractController::Rendering Hope it helps 来源: https://stackoverflow.com/questions

React redux dispatch action before render container

做~自己de王妃 提交于 2020-01-14 08:04:52
问题 I am very new to React-redux applications development and I am trying to understand how to dispatch another action as soon as the page loads. Following is my container code. I am using this (https://github.com/jpsierens/webpack-react-redux) boilerplate. let locationSearch; const ActivationPage = ({activateUser}) => { return ( <div className="container"> <h2>Activation Required</h2> <p>An Activation Email was sent to your email address. Please check your inbox to find the activation link</p> {