OpenGL ES Object is Displaying Strangely / Distorted - Android
问题 EDIT OK - I grabbed a device and..guess what...it displays correctly ? Does anyone know why this would be happening on the simulator only ? Thank you. I am trying to draw an object using glDrawElements on Android. I am using the code below to read in my vertice and indice data and then draw the object in my render method. I am testing this on the simulator rather than a real device. This is my scene object code : import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio