release

why unaligned apk is needed?

扶醉桌前 提交于 2019-11-26 10:15:25
问题 Android gradle produces apk in two binaries: unaligned and aligned. The document said... Once you have signed the APK with your private key, run zipalign on the file. This tool ensures that all uncompressed data starts with a particular byte alignment, relative to the start of the file. Ensuring alignment at 4-byte boundaries provides a performance optimization when installed on a device. When aligned, the Android system is able to read files with mmap(), even if they contain binary data with

Disable LogCat Output COMPLETELY in release Android app?

守給你的承諾、 提交于 2019-11-26 08:57:48
问题 Shutting off my own app\'s LogCat output before releasing an app to the market is straightforward. I also know how to selectively filter LogCat message by tag and/or id for my own debug convenience. But now I am interested in something that may be much more difficult (perhaps impossible?): Disable all LogCat output, including & especially those coming from 3rd-party services like TtsService, GoogleLoginService, etc. Is this possible? To further clarify: I am not interested in filtering out

Team Build: Publish locally using MSDeploy

人走茶凉 提交于 2019-11-26 07:24:08
问题 I\'m just getting started with the team build functionality and I\'m finding the sheer amount of things required to do something pretty simple a bit overwhelming. My setup at the moment is a solution with a web app, an assembly app and a test app. The web app has a PublishProfile set up which publishes via the filesystem. I have a TFS build definition set up which currently builds the entire solution nightly and drops it onto a network share as a backup of old builds. All I want to do now is

specify project file of a solution using msbuild

一世执手 提交于 2019-11-26 06:19:25
问题 I want the commandline for building a particular project of a solution using msbuild like we do with devenv.com.In devenv.com we can specify a project of a solution using following commandline devenv.com /Build Release|x86 test.sln /project \"testproject\" Using the above commandline i can build the testproject in the test.sln using devenv.com.What is the commandline for msbuild for the same solution. Thanks 回答1: msbuild test.sln /t:project /p:Configuration="Release" /p:Platform="x86" /p

Cannot install signed apk to device manually, got error “App not installed”

我只是一个虾纸丫 提交于 2019-11-26 06:18:01
问题 I\'d like to publicate my app to GooglePlay but first i would like to do a last testing with the signed apk to ensure that all of the used API keys are working correctly with the release version (GMaps, Facebook, etc) So i just made a signed version of my app with our release key and when i try to install the app to the device i got an error: I have tried to copy the apk to the device and install it with an apk installer app. Strange thing is when i do the same process with debug signing key,

How to identify if the DLL is Debug or Release build (in .NET) [duplicate]

a 夏天 提交于 2019-11-26 06:16:01
问题 Possible Duplicate: How to tell if a .NET application was compiled in DEBUG or RELEASE mode? I\'m sure this has been asked before, but google and SO search failed me. How can I identify if a DLL is a release build or debug build? 回答1: The only best way to do this is to check the compiled assemblies itself. There is this very useful tool called '.NET Assembly Information' found here by Rotem Bloom. After you install this, it associates itself with .dll files to open with itself. After

C# if/then directives for debug vs release

徘徊边缘 提交于 2019-11-26 05:57:03
问题 In Solution properties, I have Configuration set to \"release\" for my one and only project. At the beginning of the main routine, I have this code, and it is showing \"Mode=Debug\". I also have these two lines at the very top: #define DEBUG #define RELEASE Am I testing the right variable? #if (DEBUG) Console.WriteLine(\"Mode=Debug\"); #elif (RELEASE) Console.WriteLine(\"Mode=Release\"); #endif My goal is to set different defaults for variables based on debug vs release mode. 回答1: Remove the

Xcode / iOS: How to determine whether code is running in DEBUG / RELEASE build?

橙三吉。 提交于 2019-11-26 04:05:32
问题 I am making an app that processes sensitive credit card data. If my code is running in debug mode I want to log this data to the console and make some file dumps. However on the final appstore version (ie when it is running in release mode) it is essential all of this is disabled (security hazard)! I will try to answer my question as best I can; so the question becomes \'Is this solution path the right or best way to do it?\' // add `IS_DEBUG=1` to your debug build preprocessor settings #if(

How do I manage building a Lite vs Paid version of an iPhone app?

强颜欢笑 提交于 2019-11-26 03:47:20
问题 I\'m starting to get to the point where I want to consider building a lite version of my iPhone app. I\'ve found a few things on the web that talk about the process a bit, namely: http://developer.apple.com/tools/XCode/XCodeprojects.html http://www.pacificspirit.com/blog/2009/01/27/building_for_multiple_iphone_targets_in_xcode What I\'m specifically interested in is simplifying the process of managing which files are included in the different versions of my app as I continually modify and

Programmatically detecting Release/Debug mode (.NET) [duplicate]

江枫思渺然 提交于 2019-11-26 03:41:27
问题 Possible Duplicate: How to find out if a .NET assembly was compiled with the TRACE or DEBUG flag Possible Duplicate: How to idenfiy if the DLL is Debug or Release build (in .NET) What\'s the easiest way to programmatically check if the current assembly was compiled in Debug or Release mode? 回答1: bool isDebugMode = false; #if DEBUG isDebugMode = true; #endif If you want to program different behavior between debug and release builds you should do it like this: #if DEBUG int[] data = new int[]