release

How to config cmake for strip file

ε祈祈猫儿з 提交于 2019-12-18 04:42:15
问题 when I use cmake in Release mode I have the following binary: 64-bit LSB executable, x86-64, version 1 (SYSV), dynamically linked, interpreter /lib64/ld-linux-x86-64.so.2, for GNU/Linux 2.6.32, BuildID[sha1]=485ac09b0a3aa879f88b7f5db6c00ea8d8e1eaf6, not stripped I want the binary to be stripped. How can I say to cmake in a clean way to add the -s option to my compiler to make it stripped? Why did the Default Release mode not strip my binary? 回答1: Cleanest possible way is to modify CFLAGS or

QT Release build DLL procedure entry point error

与世无争的帅哥 提交于 2019-12-18 04:35:07
问题 I built an application in Qt Creator that does some image processing with CImg. It runs fine when I run it from the inside IDE, but if I try to launch it from its directory, it throws the following error. The procedure entry point ??4QString@@QAEAAV0@$$QAV0AAZ could not be located in the dynamic link library QtCore4.dll Everything points to having multiple version of the DLLs installed. I found my Xilinx IDE uses the Qt libraries, but the DLLs in question are the same version. I'm not really

qtcreator - exe does work fine inside qtcreator but doesn't outside

天涯浪子 提交于 2019-12-18 03:45:36
问题 I want to give a friend of mine a release build of a little project. It works perfectly fine when started from inside qtcreator, but doesn't open when double-clicked on the .exe file. It doesn't even give me an error message. Now when I tried to copy a few Qt .dll files (like Qt5Core.dll, Qt5Gui.dll, Qt5Widgets.dll) next to my exe file, it didn't change anything. How can I know what dependencies my project has? The .pro file doesn't tell me so much QT += core gui greaterThan(QT_MAJOR_VERSION,

Unable to open database in Android Pie (Android 9)

流过昼夜 提交于 2019-12-18 03:40:29
问题 I used checkDataBase function to ensure if the database already exist to avoid re-copying the file each time you open the application in Oreo. But in Android Pie it is not working. private boolean checkDataBase (String dbName, int dbVersion) { SQLiteDatabase checkDB = null; try { String myPath = DB_PATH + dbName; checkDB = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.CONFLICT_ABORT); if (checkDB.getVersion() < dbVersion) { Timber.d("Delete database called"); myContext

Xcode Difference between debug and release

前提是你 提交于 2019-12-17 23:36:43
问题 What are the differences between debug and release builds for a Cocoa application? I know the debug version contains additional information for debugging but what else is different? 回答1: I quote "The biggest difference between these is that: In a debug build the complete symbolic debug information is emitted to help while debugging applications and also the code optimization is not taken into account. While in release build the symbolic debug info is not emitted and the code execution is

How to add release target to Makefile?

半腔热情 提交于 2019-12-17 21:01:10
问题 I have following Makefile, and I would like to configure it to produce debug build by default and release build by specifying corresponding target. The problem I am trying to solve right now is following, - project contains unit tests, and I want them to be included in default build, but excluded from release, so I am added release target to Makefile: FC = ifort FFLAGS = -c -free -module modules -g3 -warn all -warn nounused LDFLAGS = -save-temps -dynamiclib INTERFACES = src/Foundation.f units

Proguard: IllegalArgumentException - Unexpected error while evaluating instruction

核能气质少年 提交于 2019-12-17 20:47:58
问题 I'm trying to build a release apk with the proguard enabled. I'm getting the error below. I will attach the full stacktrace below. Unexpected error while evaluating instruction: Class = [*] Method = [myMethod(Ljava/lang/String;Ljava/util/Map;)V] Instruction = [532] aload_3 v3 Exception = [java.lang.IllegalArgumentException] (Value is not a reference value [proguard.evaluation.value.UnknownIntegerValue]) Unexpected error while performing partial evaluation: Class = [*] Method = [myMethod(Ljava

How to set up gradle and android studio to do release build?

混江龙づ霸主 提交于 2019-12-17 15:09:23
问题 I want to build android app and start signing it. For that I need to have Release version of apk. Google documentation suggests only Eclipse and ant ways to have release builds: http://developer.android.com/tools/publishing/app-signing.html#releasecompile However I cannot find how to force gradle build release version of apk. build.gradle does not give any hints either. gradlew tasks suggests, that there is no install Release configuration, but uninstall release exists: Install tasks --------

Can I include dll in exe (in Visual Studio)? [duplicate]

僤鯓⒐⒋嵵緔 提交于 2019-12-17 10:49:32
问题 This question already has answers here : Closed 7 years ago . Possible Duplicate: .NET windows application, can it be compressed into a single .exe? To run my App I need AxInterop.WMPLib.dll and Interop.WMPLib.dll that are located in Debug and Release folder. Is there any way to include those dlls into exe so my app is available in one file only? 回答1: As long as your DLLs are .NET assemblies, then ILMerge should be able to combine your exe and all of its dependencies into a single file. 回答2:

Separate 'debug' and 'release' builds?

别等时光非礼了梦想. 提交于 2019-12-17 03:35:25
问题 I think it's better to release the version of the software which your developers actually tested; I therefore tend to delete the 'debug' target from the project/makefile, so that there's only one version that can be built (and tested, and debugged, and released). For a similar reason, I don't use 'assertions' (see also Are assertions always bad? ...). One person there argued that the reason for a 'debug' version is that it's easier to debug: but, I counter-argued that you may eventually want