Tiling with QGraphicsScene and QGraphicsView
问题 I'm creating a image visualizer that open large images(2gb+) in Qt. I'm doing this by breaking the large image into several tiles of 512X512. I then load a QGraphicsScene of the original image size and use addPixmap to add each tile onto the QGraphic Scene. So ultimately it looks like a huge image to the end user when in fact it is a continuous array of smaller images stuck together on the scene.First of is this a good approach? Trying to load all the tiles onto the scene takes up a lot of