Level Design in Pygame
问题 Hey--I'm trying to design my first game using the Pygame library for Python, and I was wondering what the best practices are for level design in general. I would love to hear what you guys think are good object oriented design patterns for managing levels. Also, I'm fairly new to Python--thanks! 回答1: With this type of game your maps are in terms of tiles (I'm assuming that by level you mean an individual level, not managing all of your levels). Each tile has an associated picture (what it