puzzle

Java Puzzler- What is the reason? [closed]

ⅰ亾dé卋堺 提交于 2019-12-06 02:13:54
问题 This question is unlikely to help any future visitors; it is only relevant to a small geographic area, a specific moment in time, or an extraordinarily narrow situation that is not generally applicable to the worldwide audience of the internet. For help making this question more broadly applicable, visit the help center. Closed 6 years ago . I wrote following code. class String { private final java.lang.String s; public String(java.lang.String s){ this.s = s; } public java.lang.String

Segfault on IA-64, but not on IA-32

心已入冬 提交于 2019-12-06 01:15:43
问题 I can't access my original account. Moderators are requested to merge the accounts if possible. Here is my question. The following C program segfaults of IA-64, but works fine on IA-32. int main() { int* p; p = (int*)malloc(sizeof(int)); *p = 10; return 0; } Why does it happen so? 回答1: In C the default return type is int if the function is not prototyped. In ia64 the size of a pointer is larger than an int and so it can segfault. Update : The question is basically why you should always

Why swap with xor works fine in c++ but in java doesn't ? some puzzle [duplicate]

余生长醉 提交于 2019-12-05 22:14:00
问题 This question already has answers here : Closed 9 years ago . Possible Duplicate: Why is this statement not working in java x ^= y ^= x ^= y; Sample code int a=3; int b=4; a^=(b^=(a^=b)); In c++ it swaps variables, but in java we get a=0, b=4 why? 回答1: By writing your swap all in one statement, you are relying on side effects of the inner a^=b expression relative to the outer a^=(...) expression. Your Java and C++ compilers are doing things differently. In order to do the xor swap properly,

Routing “paths” through a rectangular array

蓝咒 提交于 2019-12-05 18:28:32
I'm trying to create my own implementation of a puzzle game. To create my game board, I need to traverse each square in my array once and only once. The traversal needs to be linked to an adjacent neighbor (horizontal, vertical or diagonal). I'm using an array structure of the form: board[n,m] = byte Each bit of the byte represents a direction 0..7 and exactly 2 bits are always set Directions are numbered clockwise 0 1 2 7 . 3 6 5 4 Board[0,0] must have some combination of bits 3,4,5 set My current approach for constructing a random path is: Start at a random position While (Squares remain) if

Why won't it remove from the set?

此生再无相见时 提交于 2019-12-05 14:04:54
This bug took me a while to find... Consider this method: public void foo(Set<Object> set) { Object obj=set.iterator().next(); set.remove(obj) } I invoke the method with a non-empty hash set, but no element will be removed! Why would that be? For a HashSet, this can occur if the object's hashCode changes after it has been added to the set. The HashSet.remove() method may then look in the wrong Hash bucket and fail to find it. This probably wouldn't happen if you did iterator.remove(), but in any case, storing objects in a HashSet whose hashCode can change is an accident waiting to happen (as

Number of possible combinations

与世无争的帅哥 提交于 2019-12-05 00:47:47
问题 How many possible combinations of the variables a,b,c,d,e are possible if I know that: a+b+c+d+e = 500 and that they are all integers and >= 0, so I know they are finite. 回答1: @Torlack, @Jason Cohen: Recursion is a bad idea here, because there are "overlapping subproblems." I.e., If you choose a as 1 and b as 2 , then you have 3 variables left that should add up to 497; you arrive at the same subproblem by choosing a as 2 and b as 1 . (The number of such coincidences explodes as the numbers

Puzzle Game Android DFS algorithm

非 Y 不嫁゛ 提交于 2019-12-04 23:14:20
I have a android application called Islands and bridges also known as Hashiwokakero The application uses A 2 Dimensional array that spawns the Islands randomly everytime the user restarts the game It form a Matrix with number from 0 to 4 where 0=null and 1-4 = Island There can be 2 bridges comming out of one Island to connect the other , The map at the moment is not solvable. To solve the game the user needs to connect the islands using bridges so if an island = 4 it needs 4 connection to it if an island = 2 it needs 2 connection and so on.. in my research i found out that the best algorithm

How to convert image to puzzle? [closed]

我的未来我决定 提交于 2019-12-04 19:32:29
Closed . This question needs to be more focused . It is not currently accepting answers. Want to improve this question? Update the question so it focuses on one problem only by editing this post . Closed last year . I Want the program get a pic of user ,then convert image to puzzle (for example 100 piece) then make 100 picture box. I using this following code for 4 and 9 piece. if (Image_Num.SelectedIndex == 0) { PB = new PictureBox[4]; int W, H; var imgarray = new Image[4]; var img = User_Image.Image; W = img.Width / 2; H = img.Height / 2; for (int i = 0; i < 2; i++) { for (int j = 0; j < 2;

Iterative Deepening A Star (IDA*) to solve n-puzzle (sliding puzzle) in Java

蓝咒 提交于 2019-12-04 17:08:25
I've implemented a program able to solve the n-puzzle problem with A*. Since the space of the states is too big I cannot precompile it and I have to calculate the possible states at runtime. In this way A* works fine for a 3-puzzle, but for a 4-puzzle can take too long. Using Manhattan distance adjusted with linear conflicts, if the optimal solution requires around 25 moves is still fast, around 35 takes 10 seconds, for 40 takes 180 seconds. I haven't tried more yet. I think that's because I must keep all visited states, since I'm using functions admissible but (I think) not consistent (i

Placing words in table grid in word search puzzle?

一笑奈何 提交于 2019-12-04 12:22:45
I am trying to create a words search puzzle generated by script. The words should be placed horizontally, vertically or diagonally. I might need the option to set whether they are allowed to read only forward or backward. I have an array of words such as (apple, banana, grape, lemon, pear) which needs to be placed in the table. I have already created the table but I am stuck at how to place the words in the grid. I am looking for examples with some explanation. Please see my code below: var wordsList =[ "apple", "banana", "grape", "lemon", "pear" ]; var cells = 10; // Numbers of cells