project

Creating new Windows Phone App project: “Object reference not set to an instance of an object” error (WP8 SDK, VS2012)

回眸只為那壹抹淺笑 提交于 2019-12-03 21:38:01
I have VS2012 Pro Update 3. I've downloaded and installed Windows Phone 8 SDK to create Windows Phone apps for the latest MS smartphone OS (WP8). However, I get the above-mentioned error when I try to create a new Windows Phone App project. I deinstalled and reinstalled WP8 SDK as suggested on many forums and blogs, and even used the "repair installation" mode for VS2012 and WP8 SDK, but all this did not help. How to get rid of this error? P.S. My pc has Windows 8 Pro 64-bit and the CPU supports Hyper-V needed for this development (added this optional component to my Windows successfully).

Android Studio moving project to another computer?

无人久伴 提交于 2019-12-03 18:51:33
问题 Does anyone one know how to move one project built using Android Studio to another computer? 回答1: The folder is under C:\Users\YOU\AndroidStudioProjects\PROJECTNAME You should be able to work on it on any computer with android studio installed. No such thing as a stupid question. Thanks for asking! 回答2: Very simple.. Go to your project in AndroidStudioProjects, copy and paste it on pendrive/sdcard. Then plug it to another computer and open.. 回答3: Copy the project directory from source to

How to access the msbuild command line parameters from within the project file being processed?

非 Y 不嫁゛ 提交于 2019-12-03 17:38:50
问题 I need to get access to the msbuild command line parameters (the specified targets and properties in particular) from within the project file being processed in order to pass them down to the Properties of an <MSBuild> task. My msbuild file uses a large number of properties, and I don't know ahead of time which ones will be overridden via the command line, so I'm looking for a way to pass these down without specifying each one manually to the Properties of the <MSBuild> task. Something like

efficient way of cuda file organization: .cpp .h .cu .cuh .curnel files

守給你的承諾、 提交于 2019-12-03 17:15:51
问题 What is the most easy to understand/efficient etc. code organization for cuda. After some investigation i found that cuda function declarations should be in .cuh file and implementations reside in .cu file and kernel function implementations in .curnel files. Other c++ stuff in .cpp and .h files ordinarily. Recently i posted a question visual studio .cu file shows syntax error but compile successfully . Is this organization correct? where .cpp calls .cu and it calls kernel function that in

Variable that refers to the project directory in Qt Creator?

非 Y 不嫁゛ 提交于 2019-12-03 17:09:41
问题 I'm working on a cross-platform Qt application and the paths are different on Mac OS X and Windows. Since the project is on an external hard-drive, the drive letter also occasionally changes on Windows. For that reason, I would like to refer to the project directory using a variable, preferably a built-in one. In particular, is there such a variable usable in: The .pro file? The build settings (in the Projects tab)? 回答1: The built-in _PRO_FILE_PWD_ variable contains the path to the directory

How to open an existing project in Eclipse?

╄→尐↘猪︶ㄣ 提交于 2019-12-03 15:44:09
问题 I have just created several project using Eclipse. Now restart Eclipse and want to see one of the projects. How can I do it? I have tried File -> Import -> General -> Existing Project into Workspace. Then I select the directory of the project that I want to work on and, as a result, I get an error message: "Some projects cannot be imported because they already exist in the workspace". So, it looks like that I do not need to import a project, because they are already in the workspace... But

Is there any page with complete *.pro file syntax?

霸气de小男生 提交于 2019-12-03 15:11:21
问题 I've googled for a while for this and failed to find something that in my opinion should be the first google result... Does anyone know of a page or other resourse with complete (and I mean it) syntax of the Qt project (*.pro) file? All I can find now is random examples on multiples pages, nothing solid. 回答1: *.pro files are actually qmake project files. There are a lot of information about qmake: qmake Advanced Usage qmake reference Variable reference Function reference 来源: https:/

Unable to connect to web server 'IIS Express'(无法连接到Web服务器“IIS Express”)的解决方式-Jexus Manager

一个人想着一个人 提交于 2019-12-03 14:50:29
在运行微软示例工程eShopOnWeb时候, 在经过一段时间再运行启动报Error "Unable to connect to web server 'IIS Express'" (无法连接到Web服务器“IIS Express”). 网上搜索了一下发现 在依乐祝的博客中发现提到更改“属性-调试-启动”为IIS的替代方式解决无法运行问题, 但对于本人而言,仍然报错. 于是bing了一番. 发现有一国外博文使用Jexus Manager来解决该问题. 本人问题在安装该软件运行一次后解决.(惊!...) 不过该软件国内不太好下载. 于是在这里分享一下. 链接: https://pan.baidu.com/s/1D_PNZpDDz3NMZObp6Cxe0A 提取码: ygcc [参考] VS2017 无法连接到Web服务器“IIS Express”终极解决方案 https://www.cnblogs.com/yilezhu/p/10571618.html [转自] Peculiar case of "Unable to connect to web server 'IIS Express'" https://codecultivation.com/peculiar-case-of-unable-connect-to-web-server-iis-express/ There was

How do I start a new Perl module distribution?

我的梦境 提交于 2019-12-03 14:14:04
I'm trying to set up a large-ish project, written in Perl. The IBM MakeMaker tutorial has been very helpful so far, but I don't understand how to link all the modules into the main program. In my project root, I have MANIFEST , Makefile.PL , README , a bin directory, and a lib directory. In my bin directory, I have my main script ( Main.pl ). In the lib directory, I have each of my modules, divided up into their own respective directories (i.e. Utils::Util1 and Utils::Utils2 in the utils directory, etc). In each module directory, there is also a t directory, containing tests My MANIFEST file

C - Starting a big project. File/Directory structure and names. Good example required [closed]

丶灬走出姿态 提交于 2019-12-03 13:14:45
Closed. This question is off-topic. It is not currently accepting answers. Learn more . Want to improve this question? Update the question so it's on-topic for Stack Overflow. Starting a new big C multiplatform project, what rules should one follow to avoid difficulties later? For example, as a new developer, I can have difficulties to navigate myself around Linux Kernel source code - which is a good example of highly evolvable but hard-to-step-in software structure with incosistent directory structure (e.g. sound directory and arch in the same directory level). As a project-architect, what