polygon

Make clickable polygons on Google Maps (for Android)

寵の児 提交于 2019-11-30 14:00:22
I have continuous LatLngs of various areas in a city. Is there any way I can create clickable polygons with it. Once way to go about would be to Generate polygons with the available LatLngs.( I want to visually show the polygons on the map with color encoding) Set up setOnMapClickListener . Do a point inside polygon test. I understand that this is very naive. What are the alternative approaches? bittterbotter Here's how I did it. Polygon polygon = getMap().addPolygon(new PolygonOptions() .add(new LatLng(12.780712, 77.770956), new LatLng(12.912006, 77.229738), new LatLng(12.412006, 77.629738),

Open InfoWindow for each polygon google maps V3

喜你入骨 提交于 2019-11-30 13:54:38
问题 Hope someone can help me with this issue. I'm trying to open an info windows on click for each polygon that my users created. I used the same code for a marker and works well but i couldn't make it work for each polygon. Any thoughts on how to solve this problem? var contentString = '<div id="content">'+ '<div id="siteNotice">'+ '</div>'+ '<h2>Test</h2>'+ '</div>'; var infowindow = new google.maps.InfoWindow({ content: contentString }); // Show Areas <?php foreach ($field->result() as $f):?>

OpenGL ES - How to Draw a filled Polygon?

不想你离开。 提交于 2019-11-30 12:51:57
问题 I tried googling and searching on stack but I didn't find anything :-( ( Mapping irregular shapes or other polygons (cartoons, sprites) to triangles in OpenGL ES ) I want to draw a filled polygon in OpenGL ES on iPad (2D, don't need 3D) (I'm new to OpenGL && OpenGL ES) It seems simple on OpenGL but with ES with just can draw triangle. But I can't find any good tutorial about this :-( Does it exist any wrapper / library or anything else that could help me ? I don't want to use CoreGraphics ,

Area of self-intersecting polygon

拥有回忆 提交于 2019-11-30 11:36:30
Calculating the area of a simple irregular polygon is trivial . However, consider the self-intersecting polygon ABCDEF shown at left below: If we use the linked-to formula above traversing the points in polygon order, we get an area of 0. (The 'clockwise' area cancels out the 'counter-clockwise' area.) However, if we sort the points radially around a center and calculate the area, we get the incorrect area of the polygon ABEDCF at right above. How can I best find the visible area of a self-intersecting polygon? (If the answer requires creating phantom points for each intersection, please

Algorithm to merge adjacent rectangles into polygon

房东的猫 提交于 2019-11-30 11:23:09
问题 I guess that my problem is related to "convex hull", but no the same. All shapes in the drawing are rectangles with same width and height. Many are adjacent to each other. I want to combine those adjacent rectangles into polygons. Unlike "convex hull", the resuled polygons could be "hollow" inside. Is there any open source algorithm available? 回答1: I had to write an algorithm for merging adjacent polygons as part of an experiment project with HTML5 canvas (nothing glorious, a jigsaw puzzle :-

Google Maps v3 - Delete vertex on Polygon

喜夏-厌秋 提交于 2019-11-30 10:19:41
问题 Google Maps has the Drawing library to draw Polylines and Polygons and other things. Example of this functionality here: http://gmaps-samples-v3.googlecode.com/svn-history/r282/trunk/drawing/drawing-tools.html I want, when drawing and editing the polygon, to be able to delete one point/vertex on the path. The API docs haven't seemed to hint at anything. 回答1: This is currently an outstanding feature request (acknowledged by Google), issue 3760. Here's my solution: http://jsbin.com/ajimur/10.

Validity of algorithm for creation of a non self-intersecting polygon

ⅰ亾dé卋堺 提交于 2019-11-30 10:11:17
As an extension and partial answer to my thread I wrote a simple algorithm that given a set of points(with xy coordinates) can form a non self-intersecting polygon. Claim: Given an arbitrary set of points with different coordinates it is always possible to construct a regular or irregular, non self-intersecting polygon. The algorithm: Assume there is a set V containing all the vertices 1) Sort all vertices in V by x-coordinate 2) Imagine a straight line (we'll call that "the divider") parallel to the x-axis which starting from the first node expands to infinity and divides/splits the vertices

how to order vertices in a simple, non-convex polygon

て烟熏妆下的殇ゞ 提交于 2019-11-30 09:47:52
问题 I have a problem where I have a series of points for a simple, non-convex polygon (I hope I have the terminology correct). But the points are not necessarily in order (ie, clockwise or counterclockwise). For Flash's drawing API to correctly draw a fill area, I need to have these points progress in order around the edge (to finally connect with the starting point). Is there some way I can sort my list of Cartesian coordinates in either clockwise or counterclockwise direction so I can draw my

Rendering SVG polygons in Raphael Javascript library

狂风中的少年 提交于 2019-11-30 09:36:22
As far as I know, there is currently no way to display SVG polygons in the Raphael Javascript library. I'm building an application that needs to read in SVGs and them display them in Raphael, however, many of these SVGs use polygons. For example, I'm reading in an SVG with a polygon in this format: <polygon points="260.5,627.75 259.563,628.313 258.625,628.563 258.25... So, I'm wondering...is there a way to convert the polygon points into a path which I could draw in Raphael? I've seen a few applications using python and PHP, but so far I can't find anything that is strictly javascript. Any

Extracting points with polygon in R

做~自己de王妃 提交于 2019-11-30 09:21:58
问题 I'm trying to extract points by a polygon using the 'sp' package function 'over' library(sp) library(rgeos) #my polygon plgn (many polygon features in one) plot(plgn) proj4string(plgn) = CRS("+proj=utm +zone=46 +datum=WGS84 +units=m +no_defs") #giving spatial reference to point data d coordinates(d) <- ~X+Y proj4string(d) = CRS("+proj=utm +zone=46 +datum=WGS84 +units=m +no_defs") #USE overlay (there are many NAs) overlay=d[!is.na(over(d, plgn)),] Unfortunately, I'm getting an ERROR Error in d