polling

Unity GUI Button - Polling Input VS Event Driven Input

大城市里の小女人 提交于 2019-12-02 11:29:05
I am learning Unity with C# and studying the GUI Button. I found the following statement in Unity documentation: "This means that your OnGUI implementation might be called several times per frame (one call per event). " using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void OnGUI() { if (GUI.Button(new Rect(10, 10, 150, 100), "I am a button")) print("You clicked the button!"); } } My questions are: 1) The above "if" statement will keep detecting the condition until it is true. It should be called polling input. Why does the above code use polling input

VAADIN 7: What is the simplest way to refresh a Vaadin View in 5 minute intervals?

本秂侑毒 提交于 2019-12-02 06:16:46
I'm trying to implement an automatic refresh on a List of components in a Vaadin view. The list gets its contents from a database. I can refresh the list with a button, that is already implemented. However, I would like to know what is the simplest way to make it so, that this refresh event, that I already have, would automatically refresh in 5 minute (300 000 milliseconds) intervals? Here's what I tried and it keeps refreshing even after I exit the view so it doesn't really work. I'd like the refresh to happen in 5 minute intervals only while that certain view is being shown. UI myUI = UI

javascript || Angular2/6: Calling setInterval multiple times but last timerId is not stopping even though clearInterval called

怎甘沉沦 提交于 2019-12-02 05:18:19
Requirement: User scans multiple job numbers, for each job number , I need to call one API and get the total job details and show it in a table below the scanned text box. User don't want to wait until API call finishes. He will scan continuously irrespective of details came or not. What I have done: I have taken one variable jobNumberList which stores all the job numbers the user scanned I am continuously calling the API, with those job numbers. When API, gives response , then I am adding to the table I created one method called m1() m1() => this method will compare the jobNumberList with the

WCF Silverlight client getting 404 not found response for poll message

懵懂的女人 提交于 2019-12-01 17:27:01
Eventually WCF duplex Silverlight 4 client start getting 404 Not Found errors for poll messages, immediately after poll was send from WCF service to Silverlight client, sometimes this happens for second poll sometimes connectivity works hours or even days, but mostly fails on first minutes. ! And what is interesting the issue is like known Silverlight 4 bug when using MaxMessagesPerPoll duplex mode and solution is described here and here but I'm using SingleMessagePerPoll mode. ANyway I tried using ClientStack as suggested but nothing changed. General flow: SL client executes WCF service

WCF Silverlight client getting 404 not found response for poll message

橙三吉。 提交于 2019-12-01 16:07:52
问题 Eventually WCF duplex Silverlight 4 client start getting 404 Not Found errors for poll messages, immediately after poll was send from WCF service to Silverlight client, sometimes this happens for second poll sometimes connectivity works hours or even days, but mostly fails on first minutes. ! And what is interesting the issue is like known Silverlight 4 bug when using MaxMessagesPerPoll duplex mode and solution is described here and here but I'm using SingleMessagePerPoll mode. ANyway I tried

How can i call service every 1 second and check the response with angular2?

我只是一个虾纸丫 提交于 2019-12-01 12:00:28
问题 I have a service implemented as below, export class UploadPollingService { constructor(private http: Http, private appConfig: AppConfigService) { } checkUploadInfo(term: string, ): Observable<Event[]> { return this.http .get(this.appConfig.getAPIUrl() + `/checkStatus?processId=${term}`) .map(this.extractData) .catch(this.handleErrors); } I am using this inside a component, and i want to call this service every 1 second and check status, basically do a polling. how to do? this

Reading already opened file continuously using C

空扰寡人 提交于 2019-12-01 11:49:50
I am implementing a low weight application where I have to open and read the /proc/pid or tid/task/stat details very often. If the application is multithreaded I have to read more stat files. So opening, reading and closing makes my monitoring application really slow. Is there a solution to avoid opening the file repeatedly and still able to read the updated content? I ran the following experiment but I don't see success. I change the data in "test.txt" but the new data is not read. Is it because the file is not updated in memory? What happens when i modify and save "test.txt"? #include <stdio

Reading already opened file continuously using C

谁说我不能喝 提交于 2019-12-01 09:44:07
问题 I am implementing a low weight application where I have to open and read the /proc/pid or tid/task/stat details very often. If the application is multithreaded I have to read more stat files. So opening, reading and closing makes my monitoring application really slow. Is there a solution to avoid opening the file repeatedly and still able to read the updated content? I ran the following experiment but I don't see success. I change the data in "test.txt" but the new data is not read. Is it

How to get the instance name of an object

妖精的绣舞 提交于 2019-12-01 08:54:28
问题 I use the below code to write code to query a web method in a specified interval. now in the this.Poll function I have to do this.tmo = setTimeout(this.strInstanceName + ".Poll()", this.iInterval); instead of this.tmo = setTimeout(this.Poll(), this.iInterval); because IE looses the this pointer after setTimeout So I have to pass the class it's instance name: var objPoll = new cPoll("objPoll"); How can I get the instance name without passing it as parameter ? I want to have it outta there ! <

Android - Sockets vs Polling

自古美人都是妖i 提交于 2019-12-01 03:44:37
问题 As part of an Android app I'm developing there is a chat room feature. We have a server which can process the incoming messages and store the messages. Is it better to keep a socket connection open between the phone and the server so the server can send any new messages to the phone, or is it better for the phone to poll the server for new chat messages? 回答1: It is bad solution with poll for app that have randomly posting data. What I want to say is that polling data is useful when you have