plist

How to write multiple arrays in plist in iPhone?

≯℡__Kan透↙ 提交于 2019-12-05 05:12:35
问题 I have ten arrays in my application. I want to write those array values into the (document s directory)plist. Is possible to put 10 arrays into the one plist?.Else i will create separate plist for each arrays. Which one is possible to implement my application?. Please guide me and give some sample links. Thanks 回答1: It's pretty easy to do all you want. How to make a file path to your applications document directory: NSArray* paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,

LaunchEvents key unrecognized in launchd plist (detecting USB device)

跟風遠走 提交于 2019-12-05 00:55:19
问题 I want to launch a specific app when a USB device is plugged in to a Mac OS X system. I've followed the recipe given in this SO post. But it appears the LaunchEvents key is not recognized: When I reboot my system, I see the following message on the console: com.apple.launchd.peruser.501[173] (com.example.program) Unknown key for dictionary: LaunchEvents I am running OS X 10.6.8, and it's entirely possible that xpc_events aren't supported in this version of OS X. If this is the case, what are

Optimize loading of remote plist

扶醉桌前 提交于 2019-12-04 21:40:07
I have written an application which loads information from a plist which lies on my server (I hope this is OK with Apple :-)). The application runs smooth on WiFi but when using it on 3G the load times are a little too long. Therefore I would like to optimize the loading of my plist. I imagine that I could store a copy of the plist on the device and only check if the remote plist has changed and if so, download it. I am not sure if this will be less data and therefore minimize the load time and I'm not even sure how this would be written in code. Does anyone have an idea how I can minimize the

Loading a .plist file from url

瘦欲@ 提交于 2019-12-04 21:28:51
I have the following code that loads a plist file from the resource folder and uses it to populate a tableview: NSString *path = [[NSBundle mainBundle] pathForResource:@"AnimeDB" ofType:@"plist"]; NSMutableArray* tmpArray = [[NSMutableArray alloc] initWithContentsOfFile:path]; self.dataList1 = tmpArray; [tmpArray release]; But I need to load this .plist file from an url. I tried some solutions that I found on the net, but I couldn't manage to get it working. Does someone know how can i do this? Maybe there's an easy solution, but I'm at the beginning with xcode (this is my first app), so I can

How to associate CSV file to my app in iOS 7

爷,独闯天下 提交于 2019-12-04 19:45:11
问题 Good day, everyone. I followed these two tutorials line by line, try to associate my app to the csv file (email app attachment), but I after I added these down below changes to my app's plist file, then build my app and run it my device (iPhone 4, iOS 7.0.4), nothing happens, I mean when I clicked on the .csv file in the email, my app still does not show up in the open-in available application list, I just don't know where I did wrong, or iOS 7 has different way doing this? http://blog

Can a custom xcode template partially and selectively enable ARC (Automatic Reference Counting)?

拟墨画扇 提交于 2019-12-04 19:20:39
Problem: A library I use won't support ARC (Automatic Reference Counting). Background (for those unfamiliar to ARC): http://developer.apple.com/library/ios/#releasenotes/ObjectiveC/RN-TransitioningToARC/_index.html Manual Solution: Add the -fno-objc-arc option for each implementation file of the library, and otherwise use ARC normally in my application code. Observation: The following template file can be copied and most likely be used to either turn ARC completely ON or OFF (without adding the compiler flags above -- the in-between solution that I need): "/Developer/Platforms/iPhoneOS

plist bundle version values

限于喜欢 提交于 2019-12-04 16:52:35
问题 I want to set the Bundle Version in my plist. However, it appears that the value that is actually LOOKED at by finder to put the version when you look at more info is "bundle versions string, short" Editing this, however, requires opening the plist file, rather than just editing the "version" in the target settings. Is there a way to either a) make the bundle version always equal the bundle version short, b) make finder look at the bundle version instead of the short string or c) make the

Strange problem with reading and writing a plist file

╄→尐↘猪︶ㄣ 提交于 2019-12-04 16:33:33
I have an application that read info from I plist file. To do it I use this code below: NSData *plistData; NSString *error; NSPropertyListFormat format; id plist; localizedPath = [[NSBundle mainBundle] pathForResource:@"settings" ofType:@"plist"]; plistData = [NSData dataWithContentsOfFile:localizedPath]; plist = [NSPropertyListSerialization propertyListFromData:plistData mutabilityOption:NSPropertyListImmutable format:&format errorDescription:&error]; if (!plist) { NSLog(@"Error reading plist from file '%s', error = '%s'", [localizedPath UTF8String], [error UTF8String]); [error release]; }

Restore Backlight To Previous Level, iPhone

a 夏天 提交于 2019-12-04 15:56:24
问题 I was working on my app recently and wanted to change the brightness of the backlight. I then wanted to restore the backlight level to it's original setting on exiting the app. Here is the code: #include "GraphicsServices.h" - (void) viewWillAppear:(BOOL)animated { NSNumber* bl = (NSNumber*) CFPreferencesCopyAppValue(CFSTR("SBBacklightLevel"), CFSTR("com.apple.springboard")); // To retrieve backlight settings prevBacklightLevel = [bl floatValue]; GSEventSetBacklightLevel(0.5f); } // Other

infoDictionary Build Number Not Synchronized With Plist

孤者浪人 提交于 2019-12-04 15:31:06
I followed this guide to implementing build numbers in an XCode iPhone project ( guide ). I tried it and I am getting the wrong build number when NSLogging. It's not updating correctly and is always one or two numbers behind the info.plist. I need it to be the same number. Anyone know why this is happening? i.e "[[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBuildNumber"]" is not the same as the plist's CFBuildNumber. The script is set to run first, before copy bundle resources and everything. This is the output and info.plist numbers I get: Application Version: 1.0 Build No: 52