pass-by-pointer

Performance cost of passing by value vs. by reference or by pointer?

孤人 提交于 2019-11-27 21:56:47
Let's consider an object foo (which may be an int , a double , a custom struct , a class , whatever). My understanding is that passing foo by reference to a function (or just passing a pointer to foo ) leads to higher performance since we avoid making a local copy (which could be expensive if foo is large). However, from the answer here it seems that pointers on a 64-bit system can be expected in practice to have a size of 8 bytes, regardless of what's being pointed. On my system, a float is 4 bytes. Does that mean that if foo is of type float , then it is more efficient to just pass foo by

Does C++ pass objects by value or reference?

北城余情 提交于 2019-11-27 18:19:13
A simple question for which I couldn't find the answer here. What I understand is that while passing an argument to a function during call, e.g. void myFunction(type myVariable) { } void main() { myFunction(myVariable); } For simple datatypes like int , float , etc. the function is called by value. But if myVariable is an array, only the starting address is passed (even though our function is a call by value function). If myVariable is an object, also only the address of the object is passed rather than creating a copy and passing it. So back to the question. Does C++ pass a object by

Performance cost of passing by value vs. by reference or by pointer?

拟墨画扇 提交于 2019-11-26 20:22:45
问题 Let's consider an object foo (which may be an int , a double , a custom struct , a class , whatever). My understanding is that passing foo by reference to a function (or just passing a pointer to foo ) leads to higher performance since we avoid making a local copy (which could be expensive if foo is large). However, from the answer here it seems that pointers on a 64-bit system can be expected in practice to have a size of 8 bytes, regardless of what's being pointed. On my system, a float is

Is Swift Pass By Value or Pass By Reference

我怕爱的太早我们不能终老 提交于 2019-11-26 00:14:10
问题 I\'m really new to Swift and I just read that classes are passed by reference and arrays/strings etc. are copied. Is the pass by reference the same way as in Objective-C or Java wherein you actually pass \"a\" reference or is it proper pass by reference? 回答1: Types of Things in Swift The rule is: Class instances are reference types (i.e. your reference to a class instance is effectively a pointer ) Functions are reference types Everything else is a value type ; "everything else" simply means