Spring behavior simulation
Basically, i want to simulate spring behavior on painted image. I want to make it run through a few iterations scaling it up and down (like it is fixed on a spring). All of the examples i found on the net lead to this class - FloatSpring.java It should provide the needed calculations to move point A to point B applying spring-like effect which depends on various FloatSpring class settings. The problem is that i didn't find a single clear example how to use it properly. I made this small example to test FloatSpring on: public static void main ( String[] args ) { // Some image to bounce final