onclick

123

允我心安 提交于 2019-12-03 23:26:09
{ field: "billNumber", locked: true, title: '<@spring.message "测试单号"/>', width: 170, headerAttributes: { style: "text-align: center" }, attributes: { style: "white-space:nowrap;text-overflow:ellipsis;text-align: center" }, template: function (rowdata) { if (rowdata.billStatus == "CANCELLED") { return '<a href="javascript:void(0);" onclick="openDetail(\'' + rowdata.billId + '\',\'' + rowdata.billStatus + '\',\'' + rowdata.billNumber + '\',\'' + rowdata.sampleSourceCode + '\')"><del><b style="color:#009999;" >' + rowdata.billNumber + '</b></del></a>'; } else { return '<a href="javascript:void(0)

Trying to log to console with onclick event [closed]

本秂侑毒 提交于 2019-12-03 22:01:11
Closed. This question is off-topic. It is not currently accepting answers. Learn more . Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 5 years ago . Trying to make a div respond to click events. This is what I've tried: <div onclick(console.log("Hello"))>1</div> <div onclick(console.log(add(2, 5)))>1</div> <div onClick(function(){ console.log "Hello" })>1</div> Here is my code: http://jsfiddle.net/kastasten/vu3xo3am/5/ edit: Had forgotten to update the jsfiddle For an inline click event, this is what you need: <div onclick='console.log("Hello")'

Hightlight the ListView row when a contained UI element of row is touched

拜拜、爱过 提交于 2019-12-03 21:42:21
I want to enable the orange highlight that occurs when touching a listView row. If the onclick event was generated from the row itself, I can adjust the hightlight by setting the style of the listview. However in my case, the clicking event is generated by the TextView underneath with onclick event attached to it. When touch event occurs, Listview isn't aware of clicking is happening. It doesn't receive focused or pressed event. Is there bubbling or capturing technique I could use like Flex did? Or any suggestion/solution? Thank you very much. View tempView = null; // Class Variable to

onclick assigned function with parameters

主宰稳场 提交于 2019-12-03 21:04:30
I'm not sure if this has been asked before because I don't know what it's called. But why wouldn't a method like this work? Below is just a general example <script> document.getElementById('main_div').onclick=clickie(argument1,argument2); function clickie(parameter1,parameter2){ //code here } </script> The code above would work fine if the event handler was assigned without parameters, but with parameters, it doesn't work. I think I read online that to overcome this problem, you could use closures. I'm assuming it's because of the parentheses ( ) that is calling the function immediately

在textarea中插入图片的办法(转载)

一个人想着一个人 提交于 2019-12-03 20:52:21
原文地址: http://www.cnxinhua.com/html/17688.html 最近一个客户要求这个功能----在textarea中插入图片,用来模仿UBB代码,但又不同于UBB,原因是UBB点击某个图片的时候,在textarea中插入的是一些特殊的字符,而他要求的是将图片插入到textarea中。 太难实现了,原因是textarea中只允许插入文字,不允许插入图片,找了很长时间,最终还是没有找到,最后只能改用其他方法模拟。 找了很久,找到div有一个属性 contenteditable,当这个属性为true时,此层可编辑;当这个属性为false时,层不可编辑。 当层可编辑的时候,就像textarea了,但是,当输入的文字的行数多的时候,层会自动加高,这样给这个层加上 overflow:auto;属性就可以了。 以下是我的代码,与大家共享 index.html <html xmlns="http://www.w3.org/1999/xhtml" > <head runat="server"> <title>利用层模拟在textarea表单中插入图片</title> <script language="javascript" type="text/javascript"> var pos; function getPos() { pos = document

Add a Button into PrefrenceScreen : Android

非 Y 不嫁゛ 提交于 2019-12-03 20:32:35
Hi i want to add a button into prefrencescreen, i got success into add a button into the prefrence but i could not get onClick event. i have attached my code a pic of prefence screen setting.xml <PreferenceCategory android:title="Application Details"> <Preference android:key="type" android:title="Type" android:summary="" /> </PreferenceCategory> <PreferenceCategory android:title="Notification Settings"> <ListPreference android:key="sendNotificationType" android:title="Status Notification For" android:dialogTitle="Status Notification For" /> </PreferenceCategory> settingdetail.xml <TextView

Form onsubmit versus submit button onclick

你。 提交于 2019-12-03 17:58:11
问题 UPDATE From @BrendanEich ‏ @mplungjan onclick of submit just falls out of that being a button; form onsubmit is clearly better. Which would be the reasons to ever use the onclick of a submit button to determine whether or not the form should be submitted? I believe strongly that to execute something before submit and cancel the submit in case of error, the form's onsubmit event is the obvious place to put it If you use the onclick of a submit button and later decide to use type="image" the

How to let OnClick in ListView's Adapter call Activity's function

百般思念 提交于 2019-12-03 17:30:27
问题 I have an Android application with a ListView in it, the ListView will setup fine but now I want a image in the ListView to be clickable. I do this by using 2 classes, the Activity class (parent) and an ArrayAdapter to fill the list. In the ArrayAdapter I implement a OnClickListener for the image in the list that I want to be clickable. So far it all works. But now I want to run a function from the activity class when the onClick, for the image in the list, is run but I do not know how. Below

Button Onclick calls Javascript which calls a PHP file which adds to a Mysql database

我只是一个虾纸丫 提交于 2019-12-03 17:21:17
I need help with adding to a database. I want to call a javascript scrt from a button click method. The Javascript Script, I want to call upon a php file which contains some code that adds to a MySQL Database. I literally tried over 20+ website and No help with the stuff. If AJAX would be better Could you help me? The Button Code: <input type="button" value="favorites1" onClick="favfunct();"> The Javascript Code function favfunct() { var target = document.createElement( "script" ); target.setAttribute( "src", "php/addtofavorites.php" ); document.getElementsByTagName( "body" )[0].appendChild(

onClick event for Image in Unity

我们两清 提交于 2019-12-03 17:01:19
问题 Is it possible add "onClick" function to an Image (a component of a canvas) in Unity ? var obj = new GameObject(); Image NewImage = obj.AddComponent<Image>(); NewImage.sprite = Resources.Load<Sprite>(a + "/" + obj.name) as Sprite; obj.SetActive(true); obj.AddComponent<ClickAction>(); How can I add action for "onClick" event? 回答1: Supposing that ClickAction is your script, you could implement the OnClick functionality in the following way: using UnityEngine.EventSystems; public class