numpy

arange: TypeError: unsupported operand type(s) for -: 'list' and 'int'

烂漫一生 提交于 2021-02-01 05:17:40
问题 I am trying to write a very simple code which just returns an array of x from 0 to 10 in increments of 0.1, but keep getting error: x = np.arange[[0,10,0.1,np.float]] TypeError: 'builtin_function_or_method' object is not subscriptable This is my code: import numpy as np import matplotlib.pyplot as plt results = {} # creating an empty dictionary f = open (r'D:\Work\Thesis\TEST_figures\telemac_comparison_1', 'w') f.write ('Distance'+'Free surface') result = [[], []] x = np.arange([0,10,0.1,np

Numpy Does Not Install

淺唱寂寞╮ 提交于 2021-02-01 05:16:05
问题 I’m basically trying to install Pandas, but to do that I’m supposedly supposed to be installing Numpy. I type this into the terminal: pip install numpy And I get an error which basically says I need Microsoft Visual Studio C++ 14.0. After I downloaded it from the link it provided, I have absolutely no idea how to work with it. I’ve tried to use a YouTube tutorial on how to use Visual Studio, but when they create a project I don’t have any of their options. The only option I have is to create

Does numpy.random.seed() always give the same random number every time?

China☆狼群 提交于 2021-02-01 05:11:16
问题 I know that numpy.random.seed(seed) will output the same numbers if I use the same seed. My question is, does this change over time? If I try to call it again tomorrow, will it still output the same set of random numbers as yesterday? 回答1: The np.random documentation describes the PRNGs used. Apparently, there was a partial switch from MT19937 to PCG64 in the recent past. If you want consistency, you'll need to: fix the PRNG used, and ensure that you're using a local handle (e.g. RandomState

Does numpy.random.seed() always give the same random number every time?

橙三吉。 提交于 2021-02-01 05:08:52
问题 I know that numpy.random.seed(seed) will output the same numbers if I use the same seed. My question is, does this change over time? If I try to call it again tomorrow, will it still output the same set of random numbers as yesterday? 回答1: The np.random documentation describes the PRNGs used. Apparently, there was a partial switch from MT19937 to PCG64 in the recent past. If you want consistency, you'll need to: fix the PRNG used, and ensure that you're using a local handle (e.g. RandomState

Does numpy.random.seed() always give the same random number every time?

一世执手 提交于 2021-02-01 05:08:49
问题 I know that numpy.random.seed(seed) will output the same numbers if I use the same seed. My question is, does this change over time? If I try to call it again tomorrow, will it still output the same set of random numbers as yesterday? 回答1: The np.random documentation describes the PRNGs used. Apparently, there was a partial switch from MT19937 to PCG64 in the recent past. If you want consistency, you'll need to: fix the PRNG used, and ensure that you're using a local handle (e.g. RandomState

Pygame and Numpy Animations

不羁岁月 提交于 2021-01-30 02:36:25
问题 Suppose I have a Numpy array myAnimation of datatype np.uint8 representing an animation (multiple frames of still 8-bit RGBA images) of shape (y,x,4,k) where y is the height, x is the width, 4 is the number of channels (red, green, blue, alpha), and the k is the number of frames in the animation. Suppose I would like to play back the frames of this NumPy array in PyGame at a specified frame rate (say, 15 frames per second) and have the animation loop. Is this possible to do with Pygame? If so

Pygame and Numpy Animations

狂风中的少年 提交于 2021-01-30 02:32:33
问题 Suppose I have a Numpy array myAnimation of datatype np.uint8 representing an animation (multiple frames of still 8-bit RGBA images) of shape (y,x,4,k) where y is the height, x is the width, 4 is the number of channels (red, green, blue, alpha), and the k is the number of frames in the animation. Suppose I would like to play back the frames of this NumPy array in PyGame at a specified frame rate (say, 15 frames per second) and have the animation loop. Is this possible to do with Pygame? If so

Keras - ValueError: could not convert string to float

拈花ヽ惹草 提交于 2021-01-29 21:38:25
问题 I have the code shown below, but get the following error: ValueError: could not convert string to float: BRAF Provided that this is a sample of my data ( | is just a separator I added here for demonstration, you can imagine each value in a separate cell in a CSV file): c.401C>T | skin | 23:141905805-141905805 | 9947 | BRAF Could the strings be the issue? How can I read and pass strings in this case? from keras.models import Sequential from keras.layers import Dense from keras.models import

What are the downsides of always using numpy arrays instead of python lists?

一世执手 提交于 2021-01-29 20:42:53
问题 I'm writing a program in which I want to flatten an array, so I used the following code: list_of_lists = [["a","b","c"], ["d","e","f"], ["g","h","i"]] flattened_list = [i for j in list_of_lists for i in j] This results in ['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i'] , the desired output. I then found out that using a numpy array, I could've done the same simply by using np.array(((1,2),(3,4),(5,6))).flatten() . I was wondering if there is any downside to always using numpy arrays in the

How to update multiple Numpy arrays in a loop

送分小仙女□ 提交于 2021-01-29 20:41:13
问题 I would like to update (prepend each one with additional elements) many numpy arrays in a loop, without having to repeat the code for each one. I tried creating a list of all the arrays and looping through the items in that list and updating each one, but that doesn't change the original array. import numpy as np arr01 = [1,2,3] arr02 = [4,5,6] arr99 = [7,8,9] print('initial arr01', arr01) arraylist = [arr01, arr02, arr99] for array in arraylist: array = np.concatenate((np.zeros(3, dtype=int)