nsuuid

Error in Beacon project

ぃ、小莉子 提交于 2020-01-17 15:45:15
问题 let region = CLBeaconRegion(proximityUUID: NSUUID(UUIDString: "(the appropriate UUID for my beacons)", identifier: "Estimotes") The above line of code in my project is giving me an error stating: init(UUIDString;)' has been renamed to 'init(uuidString:)' Any solution? 回答1: In Swift 3.0, "UUIDString" is changed in "uuidString". After the unique UUID for your beacon, you have to insert "as! UUID". So, you have to change your let like this: let region = CLBeaconRegion(proximityUUID: NSUUID

Error in Beacon project

依然范特西╮ 提交于 2020-01-17 15:41:12
问题 let region = CLBeaconRegion(proximityUUID: NSUUID(UUIDString: "(the appropriate UUID for my beacons)", identifier: "Estimotes") The above line of code in my project is giving me an error stating: init(UUIDString;)' has been renamed to 'init(uuidString:)' Any solution? 回答1: In Swift 3.0, "UUIDString" is changed in "uuidString". After the unique UUID for your beacon, you have to insert "as! UUID". So, you have to change your let like this: let region = CLBeaconRegion(proximityUUID: NSUUID

NSUUID duplication chance form different device.

北城余情 提交于 2019-12-24 01:19:45
问题 I need to generate Unique ID for the device when the application installed, and store this value on the device, then need to communicate with server using this UUID. And it seems NSSUUD suit for the sitiation, but I am confused is there any chance of duplication of the UUID from multiple device. I already found the answer https://stackoverflow.com/a/6963990/1573209 where it describe that the version 1 type uses MAC address and 60 bit clock to generate UUID, so the duplication chance is